Diablo 4 Tempering Stats & Affixes
Natural Resistance
Tempering Manual • Every ClassSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[36.5 - 50%] Fire Resistance[36.5 - 50%] Lightning Resistance[36.5 - 50%] Cold Resistance[36.5 - 50%] Poison Resistance[36.5 - 50%] Shadow ResistanceBarbarian Protection
Tempering Manual • BarbarianSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[1 - 2] to Imposing Presence[1 - 2] to Martial Vigor[1 - 2] to Guttural Yell[1 - 2] to Defensive StanceBarbarian Recovery
Tempering Manual • BarbarianSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[41.5 - 55%] Lunging Strike Healing[1 - 2] to Raid Leader[1 - 2] to Invigorating FuryBarbarian Strategy
Tempering Manual • BarbarianSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[10.5 - 15.0%] Ground Stomp Cooldown Reduction[8 - 10%] Iron Skin Cooldown Reduction[6 - 8%] Challenging Shout Cooldown Reduction[15.5 - 20%] Steel Grasp Cooldown ReductionBlood Endurance
Tempering Manual • NecromancerSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[52 - 70%] Chance for Hemorrhage to Form Blood Orbs[21 - 30%] Blood Orb Healing[10.5 - 15%] Blood Mist Duration[6 - 8%] Blood Mist Cooldown ReductionFrost Cage
Tempering Manual • SorcererSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[15.5 - 20%] Frost Nova CooldownReduction[21 - 30%] Chill Slow Potency[1 - 2 ] to Cold FrontNature Magic Wall
Tempering Manual • DruidSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[15.5 - 20%] Cyclone Armor Cooldown Reduction[8 - 10%] Earthen Bulwark Cooldown Reduction[31.5 - 45%] Cyclone Armor Size[15.5 - 20%] Earthen Bulwark DurationProfane Cage
Tempering Manual • NecromancerSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[26.5 - 40%] Blight Slow Potency [29 - 42.5%] Corpse Tendrils Duration[26.5 - 40%] Corpse Tendrils Size[1 - 2] to Crippling DarknessPyromancy Endurance
Tempering Manual • SorcererSlots: Helm, Chest, Pants, Shield, Amulet (+50%)Lucky Hit: Up to a 5% Chance to Heal [873 - 1,175] Life[10.5 - 15%] Flame Shield Duration[1 - 2] to WarmthRogue Cloaking
Tempering Manual • RogueSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[8 - 10%] Concealment Cooldown Reduction[15.5 - 20%] Concealment Duration[1 - 2] to AgileRogue Recovery
Tempering Manual • RogueSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[23.5 - 32.5%] Flurry Healing[1 - 2] to Siphoning Strikes[1 - 2 ] to Mending ObscurityShapeshifting Endurance
Tempering Manual • DruidSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[8 - 10%] Blood Howl Cooldown Reduction[6 - 8%] Debilitating Roar Cooldown Reduction[10.5 - 15%] Debilitating Roar Duration[1 - 2] to Nature's ResolveWordly Endurance
Tempering Manual • Every ClassSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[353 - 504] Maximum Life[10.5 - 15%] Total Armor[5 - 7%] Dodge ChanceNatural Motion
Tempering Manual • Every ClassSlots: Boots, Amulet (+50%)[8 - 12.5%] Movement Speed[13.5 - 22.5%] Movement Speed for X Seconds After Killing an Elite[6 - 8%] Mobility Cooldown Reduction[13 - 17.5%] Evade Cooldown ReductionBarbarian Motion
Tempering Manual • BarbarianSlots: Boots, Amulet (+50%)[8 - 12.5%] Movement Speed[13.5 - 22.5%]Movement Speed for [4] Seconds After Killing an Elite[13 - 17.5%] Lunging Strike Range[8 - 10%] Charge Cooldown Reduction[8 - 10%] Leap Cooldown ReductionDruid Motion
Tempering Manual • DruidSlots: Boots, Amulet (+50%)[8 - 12.5%] Movement Speed[8 - 10%] Trample Cooldown Reduction[1 - 2] to Digitigrade GaitNecromancer Motion
Tempering Manual • NecromancerSlots: Boots, Amulet (+50%)[8 - 12.5%] Movement Speed[29 - 42.5%] Movement Speed during Blood Mist[1 - 2] to Death's ApproachRogue Motion
Tempering Manual • RogueSlots: Boots, Amulet (+50%)[8 - 12.5%] Movement Speed[57.5 - 80%] Movement Speed from Blade Shift[2.5 - 4%] Movement Speed per Dark Shroud Shadow[46.5 - 60%] Shadow Step Duration[1 - 2] to Stutter StepSorcerer Motion
Tempering Manual • SorcererSlots: Boots, Amulet (+50%)[8 - 12.5%] Movement Speed [13.5 - 22.5%] Movement Speed for [4] Seconds After Killing an Elite[8 - 10%] Teleport Cooldown ReductionNatural Finesse
Tempering Manual • Every ClassSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[31.5 - 45%] Damage[47 - 65%] Damage to Crowd Controlled Enemies[62.5 - 85%] Damage to Close Enemies[72.5 - 95%] Damage to Distant EnemiesCutthroat Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Cutthroat Damage[9 - 11%] Cutthroat Attack Speed[4 - 6%] Cutthroat Critical Strike Chance[62.5 - 85%] Cutthroat Critical Strike DamageMarksman Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Marksman Damage[4 - 6%] Marksman Critical Strike Chance[62.5 - 85%] Marksman Critical Strike Damage[114 - 150%] Rain of Arrows DamageScoundrel Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[47 - 65%] Damage to Poisoned Enemies[47 - 65%] Damage to Trapped Enemies[62.5 - 85%] Imbued Damage[72.5 - 95%] Trap DamageSpecialist Evolution
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[26 - 35%] Damage per Combo Point Spent[26.5 - 40%] Chance for Rain of Arrows Waves to Cast Twice[21 - 30%] Stun Grenade Size[16 - 25%] Shadow Clone Duration[26 - 35%] Inner Sight DurationTrickster Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[144.5 - 185%] Shadow Step Damage[144.5 - 185%] Dash Damage[114 - 150%] Shadow Clone Damage[82.5 - 105%] Stun Grenade DamageArsenal Finesse
Tempering Manual • BarbarianSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Damage with Two-Handed Bludgeoning Weapons[41.5 - 55%] Damage with Dual-Wielded Weapons[41.5 - 55%] Damage with Two-Handed Slashing Weapons[82.5 - 105%] Damage when Swapping WeaponsBerserking Finesse
Tempering Manual • BarbarianSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Damage while Berserking[82.5 - 105%] Damage while Wrath of the Berserker is Active[62.5 - 85%] Damage while War Cry is ActiveBlood Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[9 - 11%] Blood Attack Speed[41.5 - 55%] Blood Damage[62.5 - 85%] Blood Overpower Damage[41.5 - 55%] Damage while FortifiedBone Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Bone Damage[4 - 6%] Bone Critical Strike Chance[62.5 - 85%] Bone Critical Strike Damage[103.5 - 135%] Bone Spirit DamageCompanion Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[72.5 - 95%] Companion Damage[82.5 - 105%] Wolves Damage[144.5 - 185%] Poison Creeper Damage[144.5 - 185%] Ravens DamageConjuration Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[72.5 - 95%] Conjuration Damage[98 - 125%] Hydra Damage[98 - 125%] Ice Blades Damage[98 - 125%] Lightning Spear DamageDemolition Finesse
Tempering Manual • BarbarianSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[144.5 - 185%] Kick Damage[72.5 - 95%] Charge Damage[82.5 - 105%] Death Blow Damage[114 - 150%] Damage while Iron Maelstrom is ActiveEarth Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Earth Damage[4 - 6%] Earth Lucky Hit Chance[4 - 6%] Earth Critical Strike Chance[62.5 - 85%] Earth Overpower Damage[72.5 - 95%] Boulder DamageFrost Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Cold Damage[41.5 - 55%] Vulnerable Damage[62.5 - 85%] Damage to Frozen Enemies[72.5 - 95%] Blizzard Damage[82.5 - 105%] Ice Spike DamageProfane Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[47 - 65%] Damage to Cursed Enemies[82.5 - 105%] Macabre Damage[98 - 125%] Iron Maiden Damage[219 - 300%] Corpse Tendrils DamagePyromancy Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Fire Damage[57 - 75%] Fire Damage Over Time[9 - 11%] Pyromancy Attack Speed[62.5 - 85%] Pyromancy Critical Strike Damage[62.5 - 85%] Mastery DamageShadow Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[57 - 75%] Shadow Damage Over Time[41.5 - 55%] Darkness Damage[82.5 - 105%] Desecrated Ground Damage[72.5 - 95%] Corpse Explosion DamageShapeshifting Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[9 - 11%] Werewolf Attack Speed[144.5 - 185%] Rabies Damage[144.5 - 185%] Trample Damage[114 - 150%] Lacerate Damage[4 - 6%] Werewolf Critical Strike Chance[62.5 - 85%] Werebear Overpower DamageShock Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Lightning Damage[4 - 6%] Shock Critical Strike Chance[62.5 - 85%] Shock Critical Strike Damage[155 - 200%] Teleport Damage[82.5 - 105%] Crackling Energy DamageStorm Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55] Storm Damage[144.5 - 185%] Hurricane Damage[114 - 150%] Cataclysm Damage[82.5 - 105%] Lightning Bolt Damage[4 - 6%] Storm Critical Strike ChanceSummoning Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5 - 55%] Summoning Damage[62.5 - 85%] Skeletal Mages Damage[82.5 - 105%] Golems DamageWordly Stability
Tempering Manual • Every ClassSlots: Ring[8 - 12.5%] Resource Generation[8 - 10%] Resource Cost ReductionLucky Hit: Up to a 5% Chance to Restore [10.5 - 15%] Primary ResourceAgility Efficiency
Tempering Manual • RogueSlots: Ring[6 - 8%] Agility Cooldown Reduction[8 - 10%] Shadow Step Cooldown Reduction[16 - 25%] Caltrops Cooldown Reduction[8 - 10%] Dash Cooldown ReductionBrawling Efficiency
Tempering Manual • BarbarianSlots: Ring[6 - 8%] Brawling Cooldown Reduction[10.5 - 15%] Kick Cooldown Reduction[8 - 12.5%] War Cry Cooldown ReductionCompanion Efficiency
Tempering Manual • DruidSlots: Ring[8 - 12.5%] Companion Cooldown Reduction[23.5 - 32.5%] Wolves Cooldown Reduction[10.5 - 15%] Poison Creeper Cooldown Reduction[15.5 - 20%] Ravens Cooldown ReductionConjuration Efficiency
Tempering Manual • SorcererSlots: Ring[23.5 - 32.5%] Hydra Resource Cost Reduction[8 - 12.5%] Ice Blades Cooldown Reduction[8 - 12.5%] Lightning Spear Cooldown ReductionDruid Invigoration
Tempering Manual • DruidSlots: RingCasting Wrath Skills Restores [10 - 14] Primary ResourceCasting Ultimate Skills Restores [36 - 45] Primary Resource[1 - 2] to Abundance[1 - 2] to ClarityImbuement Abundance
Tempering Manual • RogueSlots: RingShadow Imbue Lasts For + [1 - 2] CastsPoison Imbue Lasts For + [1 - 2] CastsCold Imbue Lasts For + [1 - 2] CastsNecromancer Efficiency
Tempering Manual • NecromancerSlots: Ring[8 - 10%] Ultimate Cooldown Reduction[16 - 25%] Golem Active Cooldown Reduction[10.5 - 15%] Bone Spirit Cooldown Reduction[1 - 2] to Rapid OssificationNecromancer Invigoration
Tempering Manual • NecromancerSlots: RingBlood Orbs Restores [5 - 6] EssenceCasting Macabrre Skills Restores [15 - 21] Primary ResourceCasting Ultimate Skills Restores [36 - 45] Primary ResourceRogue Invigoration
Tempering Manual • RogueSlots: Ring[62.5 - 85%] Puncture Resource Generation[18.5 - 27.5%] Invigorating Strike Energy Regeneration[1 - 2] to Innervation[1 - 2] to Adrenaline RushSorcerer Stability
Tempering Manual • SorcererSlots: Ring[1 - 2] to Invigorating Conduit[1 - 2] to Frigid Breeze[1 - 2] to Fiery SurgeSubterfuge Efficiency
Tempering Manual • RogueSlots: Ring[8 - 10%] Subterfuge Cooldown Reduction[8 - 12.5%] Trap Cooldown Reduction[10.5 - 15%] Poison Trap Cooldown Reduction[15.5 - 20%] Dark Shroud Cooldown ReductionUltimate Efficiency - Barbarian
Tempering Manual • BarbarianSlots: RingCasting Ultimate Skills Restores [36 - 45] Primary Resource[13.5 - 22.5%] Call of the Ancients Cooldown Reduction[13.5 - 22.5%] Iron Maelstrom Cooldown Reduction[10.5 - 15 %] Wrath of the Berserker Cooldown ReductionUltimate Efficiency - Sorcerer
Tempering Manual • SorcererSlots: RingCasting Ultimate Skills Restores [36 - 45] Primary Resource[8 - 12.5%] Deep Freeze Cooldown Reduction[13.5 - 22.5%] Inferno Cooldown Reduction[10.5 - 15%] Unstable Currents Cooldown ReductionWeapon Attunement - Barbarian
Tempering Manual • BarbarianSlots: Ring[16 - 25%] Basic Resource Generation[13 - 17%] Resource Generation with Two-Handed Bludgeoning Weapons[13 - 17.5%] Resource Generation with Dual-Wielded Weapons[13.0 - 17.5%] Resource Generation with Two-Handed Slashing WeaponsWeapon Attunement - Necromancer
Tempering Manual • NecromancerSlots: Ring[16 - 25%] Basic Resource Generation[13 - 17.5%] Resource Generation while Wielding a Scythe[13 - 17.5%] Resource Generation while Wielding a ShieldWeapon Mastery Efficiency
Tempering Manual • BarbarianSlots: Ring[8 - 12.5%] Weapon Mastery Cooldown Reduction[10.5 - 15%] Death Blow Cooldown Reduction[10.5 - 15%] Rupture Cooldown Reduction[15.5 - 20%] Steel Grasp Cooldown ReductionWrath Efficiency
Tempering Manual • DruidSlots: Ring[10.5 - 15%] Hurricane Cooldown Reduction[10.5 - 15%] Boulder Cooldown Reduction[10.5 - 15%] Rabies Cooldown ReductionProfane Innovation
Tempering Manual • NecromancerSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[13.5 - 22.5%] Corpse Explosion Size[26.5 - 40%] Corpse Tendrils Size[31.5 - 45%] Iron Maiden Size[31.5 - 45%] Decrepify Size[29 - 42.5%] Curse DurationAlchemist Control
Tempering Manual • RogueSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[1 - 2] to Trick Attacks[1 - 2] to Chilling Weight[1 - 2] to Shadow CrashSorcerer Control
Tempering Manual • SorcererSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[13.5 - 22.5%] Immobilize Duration[16 - 25%] Stun Duration[16 - 25%] Freeze Duration[26.5 - 40%] Frost Nova SizeCompanion Innovation
Tempering Manual • DruidSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[13 - 17.5%] Wolves Attack Speed[18.5 - 27.5%] Ravens Attack Speed[13.5 - 22.5%] Poison Creeper Duration[31.5 - 45%] Ravens SizeBarbarian Control
Tempering Manual • BarbarianSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)Steel Grasp Stuns for [1] Seconds[16 - 25%] Stun Duration[1 - 2] to ConcussionDaze Control
Tempering Manual • RogueSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)Lucky Hit: Up to a [13 - 17.5%] Chance to Daze for 2 Seconds[15.5 - 20%] Smoke Grenade Cooldown Reduction[28.5 - 37.5%] Smoke Grenade DurationNatural Schemes
Tempering Manual • Every ClassSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[537 - 840] Thorns[13 - 17.5%] Crowd Control Duration[8 - 12.5%] Barrier GenerationThorn Army
Tempering Manual • NecromancerSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[9 - 11%] Thorns while FortifiedMinions Inherit [8 - 12.5%] of Your ThornsSkeletal Warriors Inherit [10.5 - 15%] of Your ThornsSkeletal Mages Inherit [13 - 17.5%] of Your ThornsGolems Inherit [13.5 - 22.5%] of Your ThornsThorn Body
Tempering Manual • BarbarianSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[9 - 11%] Thorns while Fortified[1 - 2] to Outburst[1 - 2] to Tough as NailsWordly Fortune
Tempering Manual • Every ClassSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)Lucky Hit: Up to a [21 - 30%] Chance to Slow for 2 SecondsLucky Hit: Up to a [13.5 - 22.5%] Chance to Immobilize for 2 SecondsLucky Hit: Up to a [13 - 17.5%] Chance to Stun for 2 SecondsLucky Hit: Up to a [13 - 17.5%] Chance to Freeze for 2 SecondsElemental Surge
Tempering Manual • Every ClassSlots: All WeaponsLucky Hit: Up to a 40% Chance to Deal [18,500 - 23,000] Physical DamageLucky Hit: Up to a 40% Chance to Deal [18,500 - 23,000] Fire DamageLucky Hit: Up to a 40% Chance to Deal[18,500 - 23,000] Lightning DamageLucky Hit: Up to a 40% Chance to Deal [18,500 - 23,000] Cold DamageLucky Hit: Up to a 40% Chance to Deal [18,500 - 23,000] Poison DamageLucky Hit: Up to a 40% Chance to Deal [18,500 - 23,000] Shadow DamageBone Augments
Tempering Manual • NecromancerSlots: All Weapons[23.5 - 32.5%] Chance for Bone Splinters Projectiles to Cast Twice[13 - 17.5%] Chance for Bone Spear Projectiles to Cast Twice[26 - 35%] Bone Spirit Explosion Size[16 - 25%] Bone Storm DurationSummoning Augments
Tempering Manual • NecromancerSlots: All Weapons[9 - 11%] Minion Attack Speed[13.5 - 22.5%] Chance for Skeletal Mage Attacks to Cast Twice[31.5 - 45%] Skeleton Priest Effect DurationBlood Augments
Tempering Manual • NecromancerSlots: All Weapons[28.5 - 37.5%] Hemorrhage Explosion Size[13.5 - 22.5%] Blood Surge Nova Size[29 - 42.5%] Blood Lance DurationShadow Augments - Decay
Tempering Manual • NecromancerSlots: All Weapons[13 - 17.5%] Chance for Blight Projectiles to Cast Twice[28.5 - 37.5%] Decompose Explosion Size[13.5 - 22.5%] Blight SizeShadow Augments - Execution
Tempering Manual • NecromancerSlots: All Weapons[13 - 17.5%] Chance for Sever Projectiles to Cast Twice[29 - 42.5%] Reap DurationBasic Augments - Rogue
Tempering Manual • RogueSlots: All Weapons[23.5 - 32.5%] Chance for Puncture Projectiles to Cast Twice[23.5 - 32.5%] Chance for Heartseeker Projectiles to Cast Twice[23.5 - 32.5%] Chance for Forceful Arrow Projectiles to Cast Twice[29 - 42.5%] Invigorating Strike Duration[29 - 42.5%] Heartseeker DurationCore Augments - Rogue
Tempering Manual • RogueSlots: All WeaponsTwisting Blades Returns [21 - 30%] Faster[13 - 17.5%] Chance for Barrage Projectiles to Cast Twice[13 - 17.5%] Chance for Rapid Fire Projectiles to Cast Twice [13 - 17.5%] Chance for Penetrating Shot Projectiles to Cast Twice[13.5 - 22.5%] Flurry SizeTrap Augments
Tempering Manual • RogueSlots: All WeaponsTraps Arm [0.4 - 0.6] Seconds Faster[31.5 - 45%] Caltrops Size[31.5 - 45%] Caltrops Duration[29 - 42.5%] Poison Trap DurationFrost Augments
Tempering Manual • SorcererSlots: All Weapons[23.5 - 32.5%] Chance for Frost Bolt Projectiles to Cast Twice[13 - 17.5%] Chance for Frozen Orb Projectiles to Cast Twice[13 - 17.5%] Chance for Ice Shards Projectiles to Cast Twice[18.5 - 27.5%] Blizzard SizePyromancy Augments
Tempering Manual • SorcererSlots: All Weapons[23.5 - 32.5%] Chance for Fire Bolt Projectiles to Cast Twice[13 - 17.5%] Chance for Fireball Projectiles to Cast Twice[13.5 - 22.5%] Incinerate Size[13.5 - 22.5%] Meteor Size[18.5 - 27.5%] Firewall SizeShock Augments
Tempering Manual • SorcererSlots: All Weapons[23.5 - 32.5%] Chance for Spark Projectiles to Cast Twice[13 - 17.5%] Chance for Chain Lightning Projectiles to Cast Twice[13 - 17.5%] Chance for Charged Bolts Projectiles to Cast Twice[13 - 17.5%] Chance for Ball Lightning Projectiles to Cast Twice[36.5 - 50%] Teleport Nova SizeStorm Augments
Tempering Manual • DruidSlots: All Weapons[23.5 - 32.5%] Chance for Wind Shear Projectiles to Cast Twice[13 - 17.5%] Chance for Tornado Projectiles to Cast Twice[31.5 - 45%] Hurricane Size[29 - 42.5%] Lightning Storm Duration[29 - 42.5%] Hurricane DurationEarth Augments
Tempering Manual • DruidSlots: All Weapons[23.5 - 32.5%] Chance for Earth Spike Projectiles to Cast Twice[13 - 17.5%] Chance for Landslide Projectiles to Cast Twice[13.5 - 22.5%] Chance for Boulder Projectiles to Cast Twice[36.5 - 50%] Petrify DurationWerebear Augments
Tempering Manual • DruidSlots: All Weapons[28.5 - 37.5%] Maul Size[13.5 - 22.5%] Pulverize Size[16 - 25%] Grizzly Rage DurationWerewolf Augments
Tempering Manual • DruidSlots: All Weapons[4 - 6%] Shred Critical Strike Chance[29 - 42.5%] Rabies Duration[13 - 17.5%] Lacerate DurationBerserking Augments
Tempering Manual • BarbarianSlots: All Weapons[13.5 - 22.5%] Double Swing Size[13.5 - 22.5%] Whirlwind Size[29 - 42.5%] Frenzy Duration[31.5 - 45%] Berserking DurationFurious Augments
Tempering Manual • BarbarianSlots: All WeaponsBash Cleaves for [82.5 - 105%] Damage[13.5 - 22.5%] Hammer of the Ancients Size[13.5 - 22.5%] Upheaval Size[251 - 350%] Kick Vulnerable DurationBleed Augments
Tempering Manual • BarbarianSlots: All Weapons[13.5 - 22.5%] Rend Size[21 - 30%] Rupture Size[26 - 35%] Flay Duration[1 - 2] to Pressure Point[1 - 2] to Expose VulnerabilitySandstorm Augments
Tempering Manual • BarbarianSlots: All Weapons[13.5 - 22.5%] Chance for Dust Devils to Cast Twice[21 - 30%] Dust Devil SizeWasteland Augments
Tempering Manual • BarbarianSlots: All Weapons[26.5 - 40%] Ground Stomp Size[31.5 - 45%] Leap Slam Size[21 - 30%] Earthquake Size[23.5 - 32.5%] Earthquake Duration