Added Season 4 (PTR) Data!
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    Blood Rage

    Legendary • Barbarian
    Killing a Bleeding enemy has 10% chance to grant Berserking for 5 seconds. Your damage is increased by x25% of your Damage while Berserking bonus.
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    Bone Breaker

    Legendary • Barbarian
    Every 12 seconds, your next Skill is guaranteed to Overpower.
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    Carnage

    Legendary • Barbarian
    While Berserking, Critical Strikes increase your Attack Speed by +2%, up to +16% for 6 seconds.
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    Decimator

    Legendary • Barbarian
    Each time you make an enemy Vulnerable, your damage is increased by 10% for 5 seconds. Overpowering a Vulnerable enemy grants an additional x10% bonus for 5 seconds.
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    Flawless Technique

    Legendary • Barbarian
    Damaging enemies with One-Handed Weapons increases your Critical Strike chance by x1% for 4 seconds, up to x8%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
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    Hemorrhage

    Legendary • Barbarian
    Your Bleeding damage is increased by x15% of your Vulnerable Damage Bonus.
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    Warbringer

    Legendary • Barbarian
    For every 75 Fury you spend, gain 15% of your Maximum Life as Fortify.
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    Weapons Master

    Legendary • Barbarian
    Swapping weapons grants you 4% of your Maximum Fury.
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    Ancestral Guidance

    Legendary • Druid
    After spending 75 Spirit, you deal x30% increased damage for 5 seconds.
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    Constricting Tendrils

    Legendary • Druid
    Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds.
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    Earthen Devastation

    Legendary • Druid
    Your Earth Skills deal x10% increased Critical Strike Damage, increased by x20% of your Damage vs Crowd Controlled bonus, up to x40%.
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    Heightened Malice

    Legendary • Druid
    While there are 3 or more Poisoned enemies Nearby, you deal x45% increased damage.
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    Inner Beast

    Legendary • Druid
    After shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%.
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    Lust for Carnage

    Legendary • Druid
    Critical Strikes with Werewolf Skills restore 2 Spirit.
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    Survival Instincts

    Legendary • Druid
    While in Werebear form, you deal x1% increased damage, up to x50%, for every 1% difference in current Life percent between you and the enemy.
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    Thunderstruck

    Legendary • Druid
    Storm Skills deal increased damage equal to x20% of your Damage vs Close and Damage vs Distant bonuses.
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    Blood Begets Blood

    Legendary • Necromancer
    Blood Orbs grant x5% increased damage, up to x15%, for 5 seconds.
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    Bloodbath

    Legendary • Necromancer
    Deal x35% increased Overpower damage.
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    Bone Graft

    Legendary • Necromancer
    Hitting enemies with Bone Skills increases your damage by x1% and your Maximum Essence by 2 for 8 seconds, stacks up to x8% increased damage and 16 Maximum Essence.
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    Cult Leader

    Legendary • Necromancer
    Your Minions deal x15% increased damage for each +20% of Attack Speed Bonus they have.
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    Flesh-eater

    Legendary • Necromancer
    Consuming 5 Corpses grants x40% increased damage for 6 seconds.
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    Hulking Monstrosity

    Legendary • Necromancer
    Your Golem has x40% increased Maximum Life and deals x100% increased damage.
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    Scent of Death

    Legendary • Necromancer
    With at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal x15% increased damage.
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    Wither

    Legendary • Necromancer
    Your Shadow damage over time effects have a x5% chance to deal x50% bonus damage each time they deal damage. This chance is increased by x1% and bonus damage is increased by x4% for each 60 Intelligence you have.
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    Cheap Shot

    Legendary • Rogue
    You deal x5% increased damage for each Nearby enemy that is Crowd Controlled, up to x25%.
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    Cunning Stratagem

    Legendary • Rogue
    Your non-damage Combo Point bonuses are increased by x33.33% when you spend 3 Combo Points.
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    Deadly Ambush

    Legendary • Rogue
    You deal x22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
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    Eldritch Bounty

    Legendary • Rogue
    When you attack with an Imbued Skill, you gain +3% Maximum Resistance and 20% increased damage for that Imbuement's element for 9 seconds.
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    Exploit Weakness

    Legendary • Rogue
    Whenever you deal damage to a Vulnerable enemy, they take x1% increased damage from you for 6 seconds, up to x15%.
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    Leyrana's Instinct

    Legendary • Rogue
    When Inner Sight's gauge becomes full, you gain +100% Dodge Chance for 2 seconds. Your next 3 Core skills deal additional damage equal to x20% of your Core Skill Damage bonus.
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    No Witnesses

    Legendary • Rogue
    Your Ultimate Skills gain an additional x10% damage from your Damage with Ultimate bonus, and grant this bonus to all Skills for 8 seconds when cast.
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    Tricks of the Trade

    Legendary • Rogue
    Your Marksman Skills grant your next Cutthroat Skill x25% increased damage. Your Cutthroat Skills grant your next Marksman Skill x25% increased damage.
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    Burning Instinct

    Legendary • Sorcerer
    Your Burning damage is increased by x10% of your Critical Strike Damage Bonus, plus x1% for every 25 Intelligence you have.
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    Ceaseless Conduit

    Legendary • Sorcerer
    Crackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy's damage is increased by x3% per 20 total Intelligence you have.
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    Elemental Summoner

    Legendary • Sorcerer
    Your Conjuration Skills have x10% reduced Cooldown or Mana cost. They also deal bonus damage equal to x5% of the total amount of your Bonus Damage with Fire, Lightning, and Cold.
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    Enchantment Master

    Legendary • Sorcerer
    Your Enchantments are 20% stronger.
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    Frigid Fate

    Legendary • Sorcerer
    You deal bonus damage to Vulnerable enemies equal to x10% of the total amount of your Bonus Damage with Cold, up to a maximum of x30%.
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    Icefall

    Legendary • Sorcerer
    Your Frost skills deal x15% increased damage to Vulnerable enemies. This bonus is doubled if the enemy is also Frozen.
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    Searing Heat

    Legendary • Sorcerer
    Pyromancy skills have a +12% increased Critical Strike Chance and deal increased Direct damage equal to 10% of your Damage with Fire bonus, up to x30%.
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    Static Surge

    Legendary • Sorcerer
    After spending 100 Mana, your next cast of Chain Lightning or Charged Bolts makes enemies Vulnerable for 2 seconds and restores 10% of your Mana. This Mana cost requirement is reduced by Mana Cost Reduction bonuses.