Diablo 4 Paragon Boards
Blood RageLegendary • BarbarianKilling a Bleeding enemy has 10% chance to grant Berserking for 5 seconds.
Bone BreakerLegendary • BarbarianOverpowers with your Two-Handed Bludgeoning Weapon Stun enemies for 4 seconds and grant you 25% of your Maximum Life as Fortify.
CarnageLegendary • BarbarianWhile Berserking, Critical Strikes increase your Attack Speed by +2%, up to +10% for 6 seconds.
DecimatorLegendary • BarbarianLucky Hit: Two-Handed Slashing Weapon attacks have up to a 10% chance to make enemies Vulnerable for 2 seconds.
Flawless TechniqueLegendary • BarbarianDamaging enemies with One-Handed Weapons increases your Critical Strike chance by x1% for 2 seconds, up to x5%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
HemorrhageLegendary • BarbarianEnemies that have been affected by your Bleeding for 3 or more seconds take x15% increased damage from you.
WarbringerLegendary • BarbarianFor every 75 Fury you spend, gain 12% of your Maximum Life as Fortify.
Weapons MasterLegendary • BarbarianSwapping weapons grants you 3 Fury.
Ancestral GuidanceLegendary • DruidAfter spending 75 Spirit, you deal x30% increased damage for 5 seconds.
Constricting TendrilsLegendary • DruidLucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds.
Earthen DevastationLegendary • DruidYour Earth Skills deal x30% increased damage to enemies afflicted by Crowd Control.
Heightened MaliceLegendary • DruidWhile there are 3 or more Poisoned enemies Nearby, you deal x45% increased damage.
Inner BeastLegendary • DruidAfter shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%.
Lust for CarnageLegendary • DruidCritical Strikes with Werewolf Skills restore 2 Spirit.
Survival InstinctsLegendary • DruidWhile in Werebear form, you deal x1% increased damage, up to x50%, for every 1% difference in current Life percent between you and the enemy.
ThunderstruckLegendary • DruidStorm Skills deal x30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.
Blood Begets BloodLegendary • NecromancerBlood Orbs grant x5% increased damage, up to x15%, for 5 seconds.
BloodbathLegendary • NecromancerAttacks that are guaranteed to Overpower deal x50% increased Overpower damage.
Bone GraftLegendary • NecromancerHitting enemies with Bone Skills increases your damage by x1% and your Maximum Essence by 3 for 8 seconds, stacks up to x7.5% increased damage and 22.5 Maximum Essence.
Cult LeaderLegendary • NecromancerYour Minions deal x15% increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.
Flesh-eaterLegendary • NecromancerConsuming 5 Corpses grants x40% increased damage for 6 seconds.
Hulking MonstrosityLegendary • NecromancerYour Golem has x40% increased Maximum Life and deals x30% increased damage.
Scent of DeathLegendary • NecromancerWith at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal x15% increased damage.
WitherLegendary • NecromancerYour Shadow damage over time effects have a 5% chance to deal x50% bonus damage each time they deal damage. This chance is increased by 1% and bonus damage is increased by 4% for each x40 Willpower you have.
Cheap ShotLegendary • RogueYou deal x5% increased damage for each Nearby enemy that is Crowd Controlled, up to x25%.
Cunning StratagemLegendary • RogueYour non-damage Combo Point bonuses are increased by x33.33% when you spend 3 Combo Points.
Deadly AmbushLegendary • RogueYou deal x22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
Eldritch BountyLegendary • RogueWhen you attack with an Imbued Skill you gain 20% Resistance and x20% increased damage for that Imbuement's element for 9 seconds.
Exploit WeaknessLegendary • RogueWhenever you deal damage to a Vulnerable enemy, they take x1% increased damage from you for 6 seconds, up to x15%.
Leyrana's InstinctLegendary • RogueWhen Inner Sight's gauge becomes full, you gain +100% Dodge Chance for 1.5 seconds.
No WitnessesLegendary • RogueYour Ultimate Skills deal x30% increased damage and grant you x10% increased damage for 20 seconds when cast.
Tricks of the TradeLegendary • RogueYour Marksman Skills grant your next Cutthroat Skill x25% increased damage. Your Cutthroat Skills grant your next Marksman Skill x25% increased damage.
Burning InstinctLegendary • SorcererYour Burning damage is increased by x40% of your Critical Strike Damage, further increased by x5% for every 20 Intelligence you have.
Ceaseless ConduitLegendary • SorcererCrackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy's damage is increased by x3% per 20 total Intelligence you have.
Elemental SummonerLegendary • SorcererYour Conjuration Skills have a 5% reduced Cooldown or Mana cost per Conjuration Skill you have equipped.
Enchantment MasterLegendary • SorcererYour Enchantments are 20% stronger.
Frigid FateLegendary • SorcererDealing Cold Damage to Vulnerable enemies increases your Lucky Hit Chance by +1% for 5 seconds, up to +15%.
IcefallLegendary • SorcererKilling a Frozen enemy grants you 15% of your Maximum Life as a Barrier for 5 seconds.
Searing HeatLegendary • SorcererCasting Fireball or Meteor increases your Critical Strike Chance by +5% for 5 seconds, up to +15%.
Static SurgeLegendary • SorcererStunning Close enemies restores 10 Mana.