Diablo 4 Paragon Glyphs
Ambidextrous
Rare • Barbarian
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- You deal x8% increased damage while Weilding One-Handed Weapons.
Radius Requirements: 40 Strength
Bloodfeeder
Rare • Barbarian
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Bleeding targets.
Additional Bonus:
- You have +10% increased Critical Strike Chance against Bleeding enemies.
Radius Requirements: 25 Dexterity
Brawl
Rare • Barbarian
Bonus:
- Grants + [18%] bonus to all Rare nodes within range.
Additional Bonus:
- Brawling Skills deal x25% increased damage.
Radius Requirements: 25 Willpower
Challenger
Rare • Barbarian
Bonus:
- Grants + [14.2%] bonus to all Normal nodes within range.
Additional Bonus:
- You deal x10 increased damage to Elites.
Radius Requirements: 40 Strength
Cleaver
Rare • Barbarian
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased damage while wielding an Axe.
Additional Bonus:
- While wielding an Axe, you deal x12% increased Critical Strike Damage.
Radius Requirements: 40 Strength
Crusher
Rare • Barbarian
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased damage while wielding a Mace.
Additional Bonus:
- While wielding a Mace, you deal x20% increased Overpower damage.
Radius Requirements: 40 Strength
Disembowel
Rare • Barbarian
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased Bleeding damage.
Additional Bonus:
- Killing a Bleeding enemy has a 10% chance to reduce the Cooldowns of your Non-Ultimate active Cooldowns by 1 second.
Radius Requirements: 25 Willpower
Dominate
Rare • Barbarian
Bonus:
- For every 5 Willpower purchased within range, you deal + [20%] increased Overpower damage.
Additional Bonus:
- Every 15 seconds, your next attack will Overpower.
Radius Requirements: 25 Willpower
Executioner
Rare • Barbarian
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased damage while wielding a Polearm.
Additional Bonus:
- While wielding a Polearm, you deal x15% increased damage.
Radius Requirements: 40 Strength
Exploit
Rare • Barbarian
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Vulnerable targets.
Additional Bonus:
- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 Dexterity
Imbiber
Rare • Barbarian
Bonus:
- For every 5 Willpower purchased within range, you deal + [12.2%] increased damage while Healthy.
Additional Bonus:
- You gain +30% increased Potion Healing.
Radius Requirements: 25 Willpower
Ire
Rare • Barbarian
Bonus:
- For every 5 Strength purchased within range, you deal + [12.2%] increased damage while Berserking.
Additional Bonus:
- While Berserking, you take 10% reduced damage from Elites.
Radius Requirements: 40 Strength
Marshal
Rare • Barbarian
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- After casting a Shout Skill, the active Cooldown of every other non-Shout Skill is reduced by 2 seconds.
Radius Requirements: 40 Strength
Might
Rare • Barbarian
Bonus:
- Grants + [20%] bonus to all Magic nodes within range.
Additional Bonus:
- You deal x8% increased damage while wielding Two-Handed weapons.
Radius Requirements: 40 Strength
Mortal Draw
Rare • Barbarian
Bonus:
- For every 5 Dexterity purchased within range, Skills that Swap to a different weapon deal + [10.4%] increased damage.
Additional Bonus:
- Swapping weapons has a 18% chance to cause the Skill's damage to Critically Strike.
Radius Requirements: 25 Dexterity
Revenge
Rare • Barbarian
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- Dealing Thorns damage to an enemy increases all damage it takes from you by x1%, up to x15%, for 10 seconds.
Radius Requirements: 25 Willpower
Rumble
Rare • Barbarian
Bonus:
- For every 5 Strength purchased within range, your Earthquakes deal + [35.1%] increased damage.
Additional Bonus:
- You deal x10% increased damage to Bosses and Crowd Controlled enemies for each active Earthquake, up to x50%.
Radius Requirements: 40 Strength
Seething
Rare • Barbarian
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased damage while wielding a Sword.
Additional Bonus:
- While wielding a Sword, you gain 5 Fury when you kill an enemy.
Radius Requirements: 40 Strength
Territorial
Rare • Barbarian
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Close targets.
Additional Bonus:
- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 Dexterity
Twister
Rare • Barbarian
Bonus:
- For every 5 Strength purchased within range, your Dust Devils deal + [30.1%] increased damage.
Additional Bonus:
- You deal x13% increased damage for 4 seconds after creating a Dust Devil.
Radius Requirements: 40 Strength
Undaunted
Rare • Barbarian
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased damage while Fortified.
Additional Bonus:
- You gain 10% Damage Reduction the more Fortify you have.
Radius Requirements: 25 Willpower
Weapon Master
Rare • Barbarian
Bonus:
- Grants + [14.2%] bonus to all Rare nodes within range.
Additional Bonus:
- Hitting with a Weapon Mastery Skill reduces the active Cooldown of another random Weapon Mastery Skill by 2 seconds.
Radius Requirements: 25 Dexterity
Wrath
Rare • Barbarian
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased Critical Strike Damage.
Additional Bonus:
- Skills that Critical Strike generate 3 Fury.
Radius Requirements: 25 Dexterity
Bane
Rare • Druid
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased Poison damage.
Additional Bonus:
- Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
Radius Requirements: 25 Intelligence
Dominate
Rare • Druid
Bonus:
- For every 5 Intelligence purchased within range, you deal + [20%] increased Overpower damage.
Additional Bonus:
- When you Overpower an enemy, all damage they take from you is increased by x15% for 5 seconds.
Radius Requirements: 25 Intelligence
Earth and Sky
Rare • Druid
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
Radius Requirements: 40 Willpower
Electrocution
Rare • Druid
Bonus:
- For every 5 Willpower purchased within range, your Lightning Bolts and Dancing Bolts deal + [10.4%] increased damage.
Additional Bonus:
- Enemies damaged by your Lightning Bolts or Dancing Bolts take x20% increased damage from you for 5 seconds.
Radius Requirements: 40 Willpower
Exploit
Rare • Druid
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Vulnerable targets.
Additional Bonus:
- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 Dexterity
Fang and Claw
Rare • Druid
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- While in Werewolf or Werebear form, Close enemies take x12% increased damage from you.
Radius Requirements: 40 Willpower
Fulminate
Rare • Druid
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased Lightning damage.
Additional Bonus:
- You deal x12% increased Lightning damage to both Healthy and Injured enemies.
Radius Requirements: 25 Dexterity
Guzzler
Rare • Druid
Bonus:
- For every 5 Intelligence purchased within range, you deal + [12.2%] increased damage while Healthy.
Additional Bonus:
- You gain +30% increased Potion Healing.
Radius Requirements: 25 Intelligence
Headhunter
Rare • Druid
Bonus:
- Grants + [10.4%] bonus to all Normal nodes within range.
Additional Bonus:
- You deal x10 increased damage to Elites.
Radius Requirements: 40 Willpower
Human
Rare • Druid
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased damage while in Human form.
Additional Bonus:
- You gain 15% Damage Reduction while in Human form.
Radius Requirements: 40 Willpower
Keeper
Rare • Druid
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You and your Companions deal x15% increased Non-Physical damage.
Radius Requirements: 25 Intelligence
Outmatch
Rare • Druid
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You deal x15% increased Physical damage to Non-Elites and Bosses.
Radius Requirements: 25 Dexterity
Poise
Rare • Druid
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You have a 30% chance when Shapeshifting to gain a Barrier that absorbs 15% of your Maximum Life in damage for 6 seconds.
Radius Requirements: 25 Dexterity
Protector
Rare • Druid
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You gain 15% Damage Reduction while you have an active Barrier.
Radius Requirements: 25 Intelligence
Shapeshifter
Rare • Druid
Bonus:
- Grants + [14.2%] bonus to all Rare nodes within range.
Additional Bonus:
- Shapeshifting has a 25% chance to cause the Skill's damage to Critically Strike.
Radius Requirements: 25 Dexterity
Spirit
Rare • Druid
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased Critical Strike Damage.
Additional Bonus:
- Critical Strikes increase the damage an enemy takes from you by x3% for 20 seconds, up to x15%.
Radius Requirements: 25 Dexterity
Tectonic
Rare • Druid
Bonus:
- For every 5 Dexterity purchased within range, your Earth Skills gains + [10.4%] Critical Strike Damage.
Additional Bonus:
- You gain +20% Lucky Hit Chance.
Radius Requirements: 25 Dexterity
Territorial
Rare • Druid
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Close targets.
Additional Bonus:
- You gain 15% Damage Reduction against Close enemies.
Radius Requirements: 25 Dexterity
Tracker
Rare • Druid
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Poisoned targets.
Additional Bonus:
- Poisoning damage effects last x40% longer.
Radius Requirements: 25 Dexterity
Undaunted
Rare • Druid
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased damage while Fortified.
Additional Bonus:
- You gain up to 10% Damage Reduction the more Fortify you have.
Radius Requirements: 25 Intelligence
Werebear
Rare • Druid
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased damage while in Werebear form.
Additional Bonus:
- You gain 15% Damage Reduction while in Werebear form.
Radius Requirements: 40 Willpower
Werewolf
Rare • Druid
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased damage while in Werewolf form.
Additional Bonus:
- You gain 15% Damage Reduction while in Werewolf form.
Radius Requirements: 40 Willpower
Wilds
Rare • Druid
Bonus:
- For every 5 Intelligence within range, Companion Skills deal + [14.2%] increased damage.
Additional Bonus:
- The Passive portion of Companion Skills deal x130% increased damage.
Radius Requirements: 25 Intelligence
Abyssal
Rare • Necromancer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You deal x10% increased Non-Physical damage.
Radius Requirements: 25 Dexterity
Amplify
Rare • Necromancer
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- Enemies affected by Curse Skills take x10% increased damage from you and your Minions.
Radius Requirements: 40 Intelligence
Blood-drinker
Rare • Necromancer
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- Blood Orbs Fortify you for 10% of your Maximum Life.
Radius Requirements: 40 Intelligence
Control
Rare • Necromancer
Bonus:
- For every 5 Intelligence purchased within range, you deal + [14.2%] increased damage to Crowd Controlled targets.
Additional Bonus:
- You and your Minions deal x20% increased damage to Crowd Controlled targets.
Radius Requirements: 40 Intelligence
Corporeal
Rare • Necromancer
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- You and your Minions deal x10% increased Physical damage and you gain 1% Movement Speed for each active Minion.
Radius Requirements: 40 Intelligence
Darkness
Rare • Necromancer
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased Shadow damage.
Additional Bonus:
- Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.
Radius Requirements: 40 Intelligence
Deadraiser
Rare • Necromancer
Bonus:
- Paragon nodes within range gain + [10.4%] bonus to their Minion damage and damage reduction modifiers.
Additional Bonus:
- Whenever your Minions deal damage to an enemy, that enemy takes 1% increased damage from you and your Minions, up to 15%, for 10 seconds.
Radius Requirements: 40 Intelligence
Desecration
Rare • Necromancer
Bonus:
- For every 5 Willpower purchased within range, your Desecrated Ground deals + [18%] increased damage.
Additional Bonus:
- While standing in your Desecrated Ground, you deal x20% increased Shadow Damage.
Radius Requirements: 25 Willpower
Dominate
Rare • Necromancer
Bonus:
- For every 5 Willpower purchased within range, you deal + [20%] increased Overpower damage.
Additional Bonus:
- When you Overpower an enemy, all damage they take from you and your Minions is increased by x12% for 5 seconds.
Radius Requirements: 25 Willpower
Eliminator
Rare • Necromancer
Bonus:
- Grants + [14.2%] bonus to all Normal nodes within range.
Additional Bonus:
- You deal x10 increased damage to Elites.
Radius Requirements: 40 Intelligence
Essence
Rare • Necromancer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased Critical Strike Damage.
Additional Bonus:
- Critical Strikes deal x22% increased damage to enemies that are not Healthy.
Radius Requirements: 25 Dexterity
Exhumation
Rare • Necromancer
Bonus:
- For every 5 Intelligence purchased within range, your Corpse skills deal + [12.2%] increased damage.
Additional Bonus:
- Consuming a Corpse Fortifies you for 4% of your Maximum Life and grants 4% Damage Reduction for 4 seconds.
Radius Requirements: 40 Intelligence
Exploit
Rare • Necromancer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Vulnerable targets.
Additional Bonus:
- Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
Radius Requirements: 25 Dexterity
Golem
Rare • Necromancer
Bonus:
- For every 5 Willpower purchased within range, Golems gain + [10.4%] increased damage.
Additional Bonus:
- Golems gain x25% increased Damage.
Radius Requirements: 25 Willpower
Gravekeeper
Rare • Necromancer
Bonus:
- Grants + [20%] bonus to all Rare nodes within range.
Additional Bonus:
- You deal x3% increased damage, up to x18%, for every Close Corpse.
Radius Requirements: 25 Dexterity
Imbiber
Rare • Necromancer
Bonus:
- For every 5 Willpower purchased within range, you deal + [12.2%] increased damage while Healthy.
Additional Bonus:
- You gain +30% increased Potion Healing.
Radius Requirements: 25 Willpower
Mage
Rare • Necromancer
Bonus:
- For every 5 Intelligence purchased within range, Skeleton Mages deal + [10.4%] increased damage.
Additional Bonus:
- Minions gain +35% increased Resistance to All Elements.
Radius Requirements: 40 Intelligence
Revenge
Rare • Necromancer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- Thorns damage increases all damage an enemy takes from you and your Minions by x1%, up to x10%, for 10 seconds.
Radius Requirements: 25 Willpower
Sacrificial
Rare • Necromancer
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- You deal x10% increased damage while you have no active Minions.
Radius Requirements: 40 Intelligence
Scourge
Rare • Necromancer
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased Shadow damage over time.
Additional Bonus:
- You and your Minions deal x10% increased damage to enemies affected by Shadow damage over time effects.
Radius Requirements: 40 Intelligence
Territorial
Rare • Necromancer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Close targets.
Additional Bonus:
- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 Dexterity
Undaunted
Rare • Necromancer
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased damage while Fortified.
Additional Bonus:
- You gain up to 15% Damage Reduction the more Fortify you have.
Radius Requirements: 25 Willpower
Warrior
Rare • Necromancer
Bonus:
- For every 5 Dexterity purchased within range, Skeletal Warriors deal + [10.4%] increased damage.
Additional Bonus:
- Minions gain +30% increased Armor.
Radius Requirements: 25 Dexterity
Ambush
Rare • Rogue
Bonus:
- For every 5 Strength purchased within range, you deal + [18%] increased damage to targets affected by Trap Skills.
Additional Bonus:
- Enemies affected by Trap Skills take x12% increased damage from you.
Radius Requirements: 25 Strength
Bane
Rare • Rogue
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased Poison damage.
Additional Bonus:
- Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
Radius Requirements: 25 Strength
Canny
Rare • Rogue
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased Non-physical damage.
Additional Bonus:
- Non-Physical damage increases all the Non-Physical damage an enemy takes from you by x1%, up to x15%, for 15 seconds.
Radius Requirements: 25 Intelligence
Chip
Rare • Rogue
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased Physical damage.
Additional Bonus:
- Physical damage increases the damage an enemy takes from you by x1%, up to x15%, for 15 seconds.
Radius Requirements: 40 Dexterity
Closer
Rare • Rogue
Bonus:
- For every 5 Dexterity purchased within range, Cutthroat Skills deal + [12.2%] increased damage.
Additional Bonus:
- While wielding a Melee weapon, you take 10% reduced damage.
Radius Requirements: 40 Dexterity
Combat
Rare • Rogue
Bonus:
- For every 5 Intelligence purchased within range, you deal + [14.2%] increased Critical Strike Damage.
Additional Bonus:
- Skills that Critically Strike restore 12% of their Energy cost.
Radius Requirements: 25 Intelligence
Control
Rare • Rogue
Bonus:
- For every 5 Intelligence purchased within range, you deal + [14.2%] increased damage to Crowd Controlled targets.
Additional Bonus:
- You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
Radius Requirements: 25 Intelligence
Devious
Rare • Rogue
Bonus:
- Grants + [14.2%] bonus to all Magic nodes within range.
Additional Bonus:
- When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
Radius Requirements: 40 Dexterity
Diminish
Rare • Rogue
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You take 15% reduced Physical damage from Vulnerable enemies.
Radius Requirements: 25 Strength
Efficacy
Rare • Rogue
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- Imbuement Skill effects have x20% increased potency.
Radius Requirements: 25 Intelligence
Exploit
Rare • Rogue
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased damage to Vulnerable targets.
Additional Bonus:
- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 Strength
Explosive
Rare • Rogue
Bonus:
- For every 5 Dexterity purchased within range, your Stun Grenades deal + [30.1%] increased damage.
Additional Bonus:
- You gain x15 Damage Reduction for 2 seconds after dropping a Stun Grenade.
Radius Requirements: 40 Dexterity
Fluidity
Rare • Rogue
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- When you cast an Agility Skill, you deal x10% increased damage and gain x15% increased Energy Regeneration for 6 seconds.
Radius Requirements: 40 Dexterity
Frostfeeder
Rare • Rogue
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased damage to Chilled targets.
Additional Bonus:
- You gain x20% increased Chill effect.
Radius Requirements: 40 Dexterity
Headhunter
Rare • Rogue
Bonus:
- Grants + [10.4%] bonus to all Normal nodes within range.
Additional Bonus:
- You deal x10 increased damage to Elites.
Radius Requirements: 40 Dexterity
Infusion
Rare • Rogue
Bonus:
- For every 5 Intelligence purchased within range, Skills that are Imbued deal + [10.4%] increased damage.
Additional Bonus:
- Casting an Imbuement Skill reduces the active Cooldown of another random Imbuement Skill by 1 seconds.
Radius Requirements: 25 Intelligence
Nightstalker
Rare • Rogue
Bonus:
- For every 5 Intelligence purchased within range, your deal + [10.4%] increased Shadow damage.
Additional Bonus:
- Entering Stealth reduces the active cooldown of Shadow Imbuement by 4 seconds.
Radius Requirements: 25 Intelligence
Pride
Rare • Rogue
Bonus:
- Grants + [14.2%] bonus to all Rare nodes within range.
Additional Bonus:
- You deal x13% increased Physical damage to both Healthy and Injured enemies.
Radius Requirements: 25 Strength
Ranger
Rare • Rogue
Bonus:
- For every 5 Dexterity purchased within range, Marksman Skills deal + [10.4%] increased damage.
Additional Bonus:
- While wielding a Ranged weapon, you take 10% reduced damage.
Radius Requirements: 40 Dexterity
Snare
Rare • Rogue
Bonus:
- For every 5 Intelligence purchased within range, Trap Skills deal + [18%] increased damage.
Additional Bonus:
- Non-Ultimate Trap Skills have x25% increased radius.
Radius Requirements: 25 Intelligence
Tracker
Rare • Rogue
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased damage to Poisoned targets.
Additional Bonus:
- Poisoning damage effects last x33.3% longer.
Radius Requirements: 25 Intelligence
Turf
Rare • Rogue
Bonus:
- For every 5 Strength purchased within range, you deal + [12.2%] increased damage to Close targets.
Additional Bonus:
- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 Strength
Versatility
Rare • Rogue
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- Non-Basic and Non-Core Skills deal x25% increased damage.
Radius Requirements: 40 Dexterity
Adept
Rare • Sorcerer
Bonus:
- For every 5 Intelligence within range, Mastery Skills gain + [14.2%] increased damage.
Additional Bonus:
- Mastery Skills have 30% increased area.
Radius Requirements: 40 Intelligence
Charged
Rare • Sorcerer
Bonus:
- For every 5 Intelligence purchased within range, Crackling Energy deals + [10.4%] increased damage.
Additional Bonus:
- Picking up Crackling Energy grants you x5% increased damage for 5 seconds, up to x15%.
Radius Requirements: 40 Intelligence
Conjurer
Rare • Sorcerer
Bonus:
- For every 5 Intelligence within range, Conjuration Skills gain + [14.2%] increased damage.
Additional Bonus:
- Conjuration Skills have 15% increased Critical Hit Chance.
Radius Requirements: 40 Intelligence
Control
Rare • Sorcerer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased damage to Crowd Controlled targets.
Additional Bonus:
- You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
Radius Requirements: 25 Dexterity
Destruction
Rare • Sorcerer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased Critical Strike Damage.
Additional Bonus:
- Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
Radius Requirements: 25 Dexterity
Electrocute
Rare • Sorcerer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- Your Lightning damage has a +15% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
Radius Requirements: 25 Dexterity
Elementalist
Rare • Sorcerer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x5% for 10 seconds, stacking once per element.
Radius Requirements: 40 Intelligence
Eliminator
Rare • Sorcerer
Bonus:
- Grants + [14.2%] bonus to all Normal nodes within range.
Additional Bonus:
- You deal x10 increased damage to Elites.
Radius Requirements: 40 Intelligence
Enchanter
Rare • Sorcerer
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased Non-physical damage.
Additional Bonus:
- For each Skill equipped in your Enchantment Slots, gain +5% Maximum Resistance to that Skill's element.
Radius Requirements: 40 Intelligence
Exploit
Rare • Sorcerer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Vulnerable targets.
Additional Bonus:
- Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
Radius Requirements: 25 Dexterity
Flamefeeder
Rare • Sorcerer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Burning targets.
Additional Bonus:
- You deal x10% increased direct damage to Burning enemies.
Radius Requirements: 25 Dexterity
Frostbite
Rare • Sorcerer
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased damage to Chilled targets.
Additional Bonus:
- Enemies deal 15% reduced damage to you for 5 seconds after they are no longer Frozen.
Radius Requirements: 25 Willpower
Imbiber
Rare • Sorcerer
Bonus:
- For every 5 Willpower purchased within range, you deal + [12.2%] increased damage while Healthy.
Additional Bonus:
- You gain +30% increased Potion Healing.
Radius Requirements: 25 Willpower
Invocation
Rare • Sorcerer
Bonus:
- For every 5 Dexterity purchased within range, your Conjuration Skills gain + [14.2%] Critical Strike Damage.
Additional Bonus:
- Enemies damaged by your Conjuration Skills deal 1% reduced damage to you for 6 seconds, stacking up to 15%.
Radius Requirements: 25 Dexterity
Pyromaniac
Rare • Sorcerer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x3% for 6 seconds, up to x18%.
Radius Requirements: 25 Willpower
Reinforced
Rare • Sorcerer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You gain 15% Damage Reduction while you have an active Barrier.
Radius Requirements: 25 Willpower
Stalagmite
Rare • Sorcerer
Bonus:
- For every 5 Intelligence purchased within range, your Ice Spikes deal [10.4%] increased damage.
Additional Bonus:
- Your Ice Spikes gain +20% Critical Strike Chance.
Radius Requirements: 40 Intelligence
Tactician
Rare • Sorcerer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You deal x15% increased damage for 4 seconds after casting a Defensive Skill. This duration increases by 4 seconds for each Defensive Skill not on your Action Bar.
Radius Requirements: 25 Dexterity
Territorial
Rare • Sorcerer
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage to Close targets.
Additional Bonus:
- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 Dexterity
Torch
Rare • Sorcerer
Bonus:
- For every 5 Willpower purchased within range, you deal + [10.4%] increased Burning damage.
Additional Bonus:
- You deal x2.5% increased damage per Nearby Burning enemy, up to x25%.
Radius Requirements: 25 Willpower
Unleash
Rare • Sorcerer
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- After spending 50 Mana, you deal x8% increased damage and gain x25% increased Mana Regeneration for 3 seconds.
Radius Requirements: 40 Intelligence
Warding
Rare • Sorcerer
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- You take reduced damage the less Mana you have, up to 25%.
Radius Requirements: 25 Willpower
Winter
Rare • Sorcerer
Bonus:
- Grants + [14.2%] bonus to all Rare nodes within range.
Additional Bonus:
- Whenever you Chill or Freeze an enemy, you deal x4% increased Cold damage for 10 seconds, up to x18%.
Radius Requirements: 25 Dexterity
Bane
Rare • Spiritborn
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased Poison damage.
Additional Bonus:
- Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
Radius Requirements: 25 Strength
Canny
Rare • Spiritborn
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased Non-physical damage.
Additional Bonus:
- Non-Physical damage increases all the Non-Physical damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
Radius Requirements: 25 Intelligence
Colossal
Rare • Spiritborn
Bonus:
- For every 5 Strength purchased within range, you deal + [12.2%] increased damage with Gorilla Skills.
Additional Bonus:
- You deal x2% increased damage for each stack of Resolve you have.
Radius Requirements: 25 Strength
Consumption
Rare • Spiritborn
Bonus:
- For every 5 Intelligence purchased within range, your Pestilence Swarms deal + [10.4%] increased damage.
Additional Bonus:
- You deal x2% increased damage for each active Pestilent Swarm and Touch of Death swarm.
Radius Requirements: 25 Intelligence
Exploit
Rare • Spiritborn
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased damage to Vulnerable targets.
Additional Bonus:
- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 Strength
Fester
Rare • Spiritborn
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage with Centipede Skills.
Additional Bonus:
- Your Centipede Skills deal x15% increased damage to Crowd Controlled enemies.
Radius Requirements: 40 Dexterity
Fitness
Rare • Spiritborn
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased Critical Strike Damage.
Additional Bonus:
- Skills that Critically Strike generate 3 Vigor.
Radius Requirements: 40 Dexterity
Fulminate
Rare • Spiritborn
Bonus:
- For every 5 Intelligence purchased within range, you deal + [10.4%] increased Lightning damage.
Additional Bonus:
- You deal x12% increased Lightning damage to both Healthy and Injured enemies.
Radius Requirements: 25 Dexterity
Guzzler
Rare • Spiritborn
Bonus:
- For every 5 Intelligence purchased within range, you deal + [12.2%] increased damage while Healthy.
Additional Bonus:
- You gain +30% increased Potion Healing.
Radius Requirements: 25 Intelligence
Headhunter
Rare • Spiritborn
Bonus:
- Grants + [10.4%] bonus to all Normal nodes within range.
Additional Bonus:
- You deal x10 increased damage to Elites.
Radius Requirements: 40 Dexterity
Hone
Rare • Spiritborn
Bonus:
- For every 5 Strength purchased within range, you deal + [14.2%] increased damage with Jaguar Skills.
Additional Bonus:
- Dealing damage with your Jaguar Skills increases your Critical Strike Chance by +1% for 6 seconds, up to +10%.
Radius Requirements: 25 Strength
Hubris
Rare • Spiritborn
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- You deal increased Thorns damage equal to x100% of your Dodge bonus.
Radius Requirements: 25 Strength
Innate
Rare • Spiritborn
Bonus:
- For every 5 Strength purchased within range, you deal + [10.4%] increased damage with Incarnate Skills.
Additional Bonus:
- Casting an Incarnate Skill grants you x15% Damage Reduction for 7 seconds.
Radius Requirements: 25 Strength
Jagged Plume
Rare • Spiritborn
Bonus:
- For every 5 Dexterity purchased within range, you gain [10.4%] Spirit Feather potency.
Additional Bonus:
- Spawning a Storm Feather grants you x3% increased damage and 5% increased Movement Speed for 5 seconds, stacking up to 5 times.
Radius Requirements: 40 Dexterity
Menagerist
Rare • Spiritborn
Bonus:
- Grants + [10.4%] bonus to all Magic nodes within range.
Additional Bonus:
- Dealing damage with your Gorilla, Jaguar, Eagle, or Centipede Skills increases all damage you deal by x4% for 10 seconds, stacking once per Spirit.
Radius Requirements: 40 Dexterity
Outmatch
Rare • Spiritborn
Bonus:
- Grants + [12.2%] bonus to all Rare nodes within range.
Additional Bonus:
- You deal x15% increased Physical damage to Non-Elites and Bosses.
Radius Requirements: 25 Strength
Revenge
Rare • Spiritborn
Bonus:
- Grants + [10.4%] bonus to all Rare nodes within range.
Additional Bonus:
- Dealing Thorns damage to an enemy increases all damage it takes from you by x1%, up to x15%, for 10 seconds.
Radius Requirements: 25 Intelligence
Ritual
Rare • Spiritborn
Bonus:
- For every 5 Intelligence purchased within range, you gain [10.4%] Mystic Circle potency.
Additional Bonus:
- While standing in a Mystic Circle you deal x10% increased damage and take x10% reduced damage.
Radius Requirements: 25 Intelligence
Spirit
Rare • Spiritborn
Bonus:
- For every 5 Dexterity purchased within range, you deal + [14.2%] increased Critical Strike Damage.
Additional Bonus:
- Critical Strikes increase the damage an enemy takes from you by x3% for 20 seconds, up to x15%.
Radius Requirements: 40 Dexterity
Talon
Rare • Spiritborn
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased damage with Eagle Skills.
Additional Bonus:
- Your Eagle Skills deal x15% increased Critical Strike Damage.
Radius Requirements: 40 Dexterity
Turf
Rare • Spiritborn
Bonus:
- For every 5 Strength purchased within range, you deal + [12.2%] increased damage to Close targets.
Additional Bonus:
- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 Strength
Wildfire
Rare • Spiritborn
Bonus:
- For every 5 Dexterity purchased within range, you deal + [10.4%] increased Fire damage.
Additional Bonus:
- Lucky Hit: Damaging enemies with direct Fire damage has up a 30% chance to reduce one of your active Cooldowns by 0.5 seconds.
Radius Requirements: 40 Dexterity