Diablo 4 Tuning & Governing Construct Stones
Autodefense
Legendary •Governing (Rank 10)
Speed: 1.5 seconds
Cooldown: 25 seconds
The Seneschal Construct activates an antimaterial field around itself shooting down up to 30 enemy projectiles. Lasts for 5 seconds. Can not shoot down Boss or Player projectiles.
Acquired by defeating Heralds in Arcane Tremors
Bushwhack
Legendary •Governing (Rank 10)
Speed: 1.5 seconds
Quickly ambush up to 2 targets dealing [X] damage to each. May strike the same target multiple times.
Physical Damage
Acquired by defeating Heralds in Arcane Tremors
Flash of Adrenaline
Legendary •Governing (Rank 10)
Speed: 1.5 seconds
Cooldown: 20 seconds
Administers a quick flash of adrenaline into the player, increase damage dealt by x20% for 8 seconds.
Acquired by defeating Heralds in Arcane Tremors
Focus Fire
Rare •Governing (Rank 10)
Speed: 3 seconds
The Seneschal Construct channels a ray of fire onto 2 targets targets dealing [X] total damage to each over 3.3 seconds.
Fire Damage
Acquired by defeating Heralds in Arcane Tremors
Firefly
Legendary •Governing (Rank 10)
Speed: 3.5 seconds
Deploy a small Firefly that lands on the target and explodes 3 times after 1.25 seconds dealing [X] damage.
Fire Damage
Acquired by defeating Heralds in Arcane Tremors
Gyrate
Rare •Governing (Rank 10)
Speed: 2 seconds
The Seneschal Construct whirls its legs around quickly dealing [X] damage to all surrounding enemies.
Acquired by defeating Heralds in Arcane Tremors
Impale
Legendary •Governing (Rank 10)
Speed: 1.5 seconds
Perform a line attack to all enemies in front of the Seneschal Construct dealing [X] damage.
Physical Damage
Acquired by defeating Heralds in Arcane Tremors
Lightning Bolt
Rare •Governing (Rank 10)
Speed: 1.5 seconds
Launch a bolt of Lightning at the target dealing [X] damage. Arcs to 1 target dealing 35% of the original damage.
Acquired by defeating Heralds in Arcane Tremors
Protect
Rare •Governing (Rank 10)
Speed: 1.5 seconds
Cooldown: 20 seconds
The Seneschal Construct materializes a protective Barrier on the player for 50% of their Maximum Life. Lasts 5 seconds.
Acquired by defeating Heralds in Arcane Tremors
Reconstruct
Rare •Governing (Rank 10)
Speed: 3 seconds
Cooldown: 10 seconds
The Seneschal Construct channels a reconstruction beam Healing the player for 40% of their Maximum Life over 3 seconds.
Acquired by defeating Heralds in Arcane Tremors
Pummel
Rare •Governing (Rank 10)
Speed: 1.5 seconds
Pummel enemies in front of the Seneschal Construct dealing [X] damage.
Physical Damage
Acquired by defeating Heralds in Arcane Tremors
Tempest
Legendary •Governing (Rank 10)
Speed: 1 second
Electrically charge an enemy causing it to deal [X] damage to themselves and [X] additional each second over 5 seconds.
Lightning Damage
Acquired by defeating Heralds in Arcane Tremors
Arcing Support
Rare •Tuning (Rank 10)
The supported Skill can hit 10 additional enemies.
Acquired by overcoming Vault challenges
Bleeding Support
Rare •Tuning (Rank 10)
50% of the supported skill's damage dealt is applied as Bleeding damage over 5 seconds. Enemies take 10% bonus Bleeding damage from all sources while moving.
Acquired by overcoming Vault challenges
Breaking Support
Legendary •Tuning (Rank 10)
Damage from the supported Skill instantly destroys enemy Barrier effects. In addition, there is a 100% chance to make enemies Vulnerable for 2 seconds.
Acquired by overcoming Vault challenges
Burning Support
Rare •Tuning (Rank 10)
40% of the supported Skill's damage is applied as Burning damage over time. Burning enemies take 10% bonus Critical Strike Damage from the Seneschal Construct.
Acquired by overcoming Vault challenges
Devastation Support
Rare •Tuning (Rank 10)
Supported Skill gains a 75% Critical Strike Damage bonus.
Acquired by overcoming Vault challenges
Duration Support
Legendary •Tuning (Rank 10)
Supported Duration Skill have their durations increased by 4 seconds.
Acquired by overcoming Vault challenges
Dusk Support
Rare •Tuning (Rank 10)
50% of the supported Skill's damage dealt is applied as Shadow damage over 5 seconds. Afflicted enemies who attack have a 15% chance for their attacks to be interrupted. Does not interrupt Bosses.
Acquired by overcoming Vault challenges
Efficiency Support
Rare •Tuning (Rank 10)
When the supporting skill deals damage, you gain 15% Critical Strike Chance to the same targets hit for 3 seconds.
Acquired by overcoming Vault challenges
Electrocution Support
Rare •Tuning (Rank 10)
50% of the supported skill's damage dealt is applied as Lightning damage over 5 seconds and has a 15% chance to Stun enemies for 2 seconds.
Acquired by overcoming Vault challenges
Evernight
Unique •Tuning (Rank 10)
The supported Skill grants you +4 to all Skills when used for 2 seconds.
Acquired by defeating the Echo of Malphas
Fortify Support
Rare •Tuning (Rank 10)
When the Seneschal Construct uses the supported Skill, you gain [X] Fortify. Skills with slower attack speeds or skills with cooldowns will increase the amount of Fortify granted.
Acquired by overcoming Vault challenges
Frigid Support
Rare •Tuning (Rank 10)
50% of the supported Skill's damage dealt is applied as Cold damage over 5 seconds and applies 35% Chill.
Acquired by overcoming Vault challenges
Genesis
Unique •Tuning (Rank 10)
Increases the effectiveness of the supported Skill by 150%.
Gripping Support
Legendary •Tuning (Rank 10)
Damage and effects done by the supporting skill to distant enemies pulls them towards the Seneschal Construct. Can only occur once every 10 seconds per enemy.
Acquired by overcoming Vault challenges
Initiative Support
Legendary •Tuning (Rank 10)
The supported Skill will cause the Seneschal Construct to teleport to the target if out of range.
Acquired by overcoming Vault challenges
Mockery Support
Rare •Tuning (Rank 10)
Damage done by the supporting Skill Taunts enemies hit for 4 seconds. This can only occur once every 15 seconds per enemy. Does not work on bosses.
Acquired by overcoming Vault challenges
Multishot Support
Legendary •Tuning (Rank 10)
Supported Projectile skills launch 4 additional projectiles.
Acquired by overcoming Vault challenges
Piercing Support
Legendary •Tuning (Rank 10)
The supported Projectile Skill will pierce up to 11 enemies.
Acquired by overcoming Vault challenges
Poison Support
Rare •Tuning (Rank 10)
50% supported skill's damage dealt is applied as Poison damage over 5 seconds. This poison has a 20% chance each second to spread all Poison damage to an additional enemy.
Acquired by overcoming Vault challenges
Registered Damage Support
Legendary •Tuning (Rank 10)
Any damage caused from the supported Skill is registered. The registered damage explodes at 50% effectiveness when the target dies as Fire damage.
Acquired by overcoming Vault challenges
Resource Support
Rare •Tuning (Rank 10)
Player gains 20 Primary Resource when the supporting Skill first deals damage.
Acquired by overcoming Vault challenges
Safeguard Support
Rare •Tuning (Rank 10)
When used, the supported Skill grants 15% Damage Reduction to you for 3 seconds.
Acquired by overcoming Vault challenges
Seeking Support
Rare •Tuning (Rank 10)
The supported Projectile Skill will auto-seek enemies for 7.6 seconds.
Acquired by overcoming Vault challenges
Slowing Support
Rare •Tuning (Rank 10)
Damage from the supported Skill Slows enemy movement speed for 2 seconds. The closer the enemy is to the Seneschal Construct, the greater the Slow amount. From 30% up to a maximum of 80% Slow to Close enemies.
Acquired by overcoming Vault challenges
Swift Support
Rare •Tuning (Rank 10)
The supported Skill gains 40% Attack Speed bonus.
Acquired by overcoming Vault challenges
Tactical Support
Legendary •Tuning (Rank 10)
Decrease the cooldown of the supported Skill by 40%.
Acquired by overcoming Vault challenges
Voluminous Support
Legendary •Tuning (Rank 10)
The supported skill's effect size is increased by 50%.
Acquired by overcoming Vault challenges