Diablo 4 Vessel of Hatred & Spiritborn Update
What's New?
We have collected everything we know so far about Diablo 4's first expansion, Vessel of Hatred, and compiled it all so that you can easily digest it. We will continue to update this page as new information comes out.
The Vessel of Hatred expansion will introduce:
- New Class: Spiritborn
- New Region: Nahantu
- New Storylines
- New System: Mercenaries
- New Co-op End Game Activity
- And much more...
The Spiritborn
The Spiritborn is a brand new class to the Diablo series. This apex predator can choose between four distinct animal spirits to channel their respective element. It uses Dexterity, a resource called Vigor, and can equip two new weapon types, Quarterstaves and Glaives.
The four animal spirits are:
- Jaguar: Fire damage and multi-attacks
- Eagle: Lightning Damage and mobility
- Gorilla: Physical damage and mitigation
- Centipede: Poison damage and debuffs
It also brings with it two new effects:
- Ferocity: Ferocity increases your Attack Speed by 5%[+] per stack. This effect stacks up to 4 times and each lasts for 4 seconds.
- Resolve: Resolve increases your Damage Reduction by 20% while active. Taking direct damage consumes a stack. You can hold up to 8 stacks.
Our Build Planner is already live with the Spiritborn if you're interested in getting an early start on theorycrafting your builds!
Spiritborn Skills
Spiritborn Class Mechanic
Similar to the Druid class mechanic, Spiritborn can assign two Animal Spirits to grant powerful passive bonuses.
Casting an Eagle Skill grants 2 Storm Feathers, up to a maximum of 8. When you Evade, all Storm Feathers are fired dealing 100% Lightning damage and making targets Vulnerable for 3 seconds.
All Skills are now also Eagle Skills.
For every 4 meters you move, your Critical Strike Chance increases by 4%. This bonus is reset 2 seconds after you Critically Strike.
Every 4th time you deal direct damage to an enemy with a Jaguar Skill, unleash additional slashes dealing 100% of the damage of the 4 hits.
All Skills are now also Jaguar Skills.
Maximum Ferocity is increased by 1.
Gain 1 stack of Ferocity whenever you kill an enemy or damage a Boss.
Casting a Gorilla Skill deals 100% Thorns to enemies you hit and grants a Barrier for 10% of Maximum Life, up to 40%, for 3 seconds.
All Skills are now also Gorilla Skills.
Maximum Resolve inscreased by 2.
When you have at least 5 stacks of Resolve, you are Unstoppable.
Hititng an enemy with a Centipede Skill reduces their Damage by 2.5% and Slows them by 10% for 3 seconds, stacking up to a maximum of 8 times.
All Skills are now also Centipede Skills.
Heal for 1% of your Maximum Life, for every Nearby enemy you've Poisoned in the last 3 seonds, up to 5%.
Spiritborn Uniques
Band of First Breath
- Resistance to All Elements
- Resistance to All Elements
- Ranks to Auspicious
- Lucky Hit Chance while You Have a Barrier
- Damage
- Maximum Life
- Evading consumes 1 stack of Resolve to generate [20 - 40] Vigor. Gain Armored Hide's Passive Effect.
A gentle whisper glides on the wind, words eluding mortal ken. It weaves through the soul like a melody forgotten, leaving naught but a name: Adarja, the First-Breather.
Craze of the Dead God
- Ranks to Antivenom
- Poison Damage Over Time
- Damage to Poisoned Enemies
- Healing Received
- When you take direct damage you instead receive [150 - 100]% of it in the form of Poisoning over 10 seconds. Based your Poisoned Life amount, dealing direct damage has up to a 10% chance to infect an enemy with Touch of Death and clear the Poisoning from you.
T'an seized a spear and drove it thrice into his mad brother Tan. Alas, the craftier of the twin gods wove one last cunning snare. In place of blood, the wound wept venom and consumed all in its wake.
Harmony of Ebewaka
- All Stats
- Damage
- Critical Strike Chance
- Damage Reduction
- Your Skills are all additionally Jaguar, Eagle, Gorilla or Centipede Skills based on your secondary Spirit Hall choice. Each Spirit type on a Skill increases its damage by [10 - 50%] .
Only Ebewaka has walked amid a dozen Guardians. In death, they waged war for his spirit, yet none prevailed. Thus, the Guardians shared dominion, granting Ebewaka to roam freely amid all their realms.
Jacinth Shell
- Damage Reduction while Injured
- Ranks to Endurance
- Damage
- Maximum Life
- Spending Vigor Heals you for [1 - 10%] of your Maximum Life. Every second, your active Cooldowns now drain 10% of your Maximum Life to reduce their durations by 3 seconds.
This ceremonial armor was once adorned during the He Sutsar Puchē, where sacred blood is drawn by jacinth lancets and offered to flames. It retains the scents of incensed smoke and scorched copper.
Loyalty's Mantle
- All Stats
- Damage
- Critical Strike Chance
- Damage Reduction
- While your Spirit Hall choices match, their bonuses are 100% more potent and Skills with that Base Spirit cost [20 - 60%] less and have [20 - 60%] reduced Cooldowns.
During a Trial of Mists, a small spirit noticed an unclaimed boy. In pity, it spared him. "I will follow you always," vowed the boy. He remained true even after Ah Bulan called the spirit home.
Nesekem, The Herald
- 223% Damage to Elites
- [6] to Apex
- [10] to All Skills
- 217% Critical Strike Damage
- [6] to Diminishment
- Every 5 seconds an enemy is marked for your next [10] hits. Marked enemies are Vulnerable and your attacks against them are guaranteed to Critical Strike and Overpower.
In the days when Ajaw Y'ishich ruled Nahantu, the phoenix constellation's crown fell in burning glory. From it was forged a blade that withered valor, heralding an age of despair.
Peacemonger's Signet
- Resistance to All Elements
- Resistance to All Elements
- Dodge Chance
- [X%] Damage fo 4 Seconds After Killing an Elite
- Ranks to Perseverance
- Ranks to Fueled
- Generate [1 - 7] Vigor per second while you have at least 4 stacks of Ferocity. Gaining Ferocity also grants Resolve.
"In Natsalarwaka, no blood shall mar the earth. Even bitter enemies must forgo their blades before entering the haven. Breaking this accord will invoke Wasipotsu's wrath." - Oral Umbuntu Scripture
Protection of the Prime
- Damage while Healthy
- Life per 5 Seconds
- Maximum Resistance to All Elements
- Maximum Life
- While moving you gain [10 - 20%] Dodge Chance or after standing still for 2 seconds you become Unstoppable.
"To commune with spirits, listen to whispers unseen. Root yourself to the earth and let its pulse still the mind. Hear the ancient guardians. They rise to aid you." – Ysevete, the First Spiritborn
Ring of the Midday Hunt
- Resistance to All Elements
- Resistance to All Elements
- Cooldown Reduction
- Ranks to Nourishment
- Resource Generation
- Life On Kill
- Your Maximum Vigor is increased by 50% and every kill grants you [1 - 7] Vigor. While you have any Ferocity your Poisonings deal their damage in 33% of the normal duration.
At midday thundered the first brother, Nyamoyo, lord of predators. Survival is his blessing, hunting is his prayer. Honor him and prowess shall be your reward." - The Nitī Sē, Verse IV
Ring of the Midnight Sun
- Resistance to All Elements
- Resistance to All Elements
- Damage to Elites
- Attack Speed
- Ranks to Mirage
- Critical Strike Damage
- Critical Strikes restore [10 - 30%] of the Vigor you have spent in the last 2 seconds, increased by your Critical Strike Damage Bonus. Gain Counterattack's Passive Effect.
"At midnight laughed the second brother, Nebahayomo, spirit of cunning. Trickery is his blessing, suffering is his prayer. Honor him and shrewdness shall be your reward." - The Nitī Sē, Verse V
Wound Drinker
- Resistance to All Elements
- Resistance to All Elements
- Total Armor
- Thorns
- Ranks to Patient Guard
- Damage Reduction from Poisoned Enemies
- Generates [1 - 7] Vigor each time you deal Thorns damage. Gain Toxic Skin's Passive Effect.
The inner curve of this band is lined with thorns that tear the skin whenever it is unbound.
Rod of Kepeleke
- Block Chance
- Maximum Vigor
- Vigor per Second
- Ranks to Core Skills
- Critical Strike Chance
- Your Core Skills are now additionally Basic Skills, free to cast, and deal up to 30% less damage based on their cost. At Maximum Vigor your Core Skills instead deal normal damage and consume all Vigor to Critically Strike with [1.0 - 3.0%] increased Critical Strike Damage for each point spent.
"Beyond the world disc doth lie the keeper serpent Kepeleke. Ceaseless the serpent grows, and thus must ever consume his own tail, lest the world be overtaken." - Lintel XII
Ring of Writhing Moon
- Resistance to All Elements
- Resistance to All Elements
- Critical Strike Chance
- Movement Speed
- Lucky Hit: Up to a [X%] Chance to Make Enemies Vulnerable for 2 Seconds
- Ranks to Unrestrained
- Every 10 seconds a Pestilent Swarm spawns from you which deals [X] Poison damage per hit. Pestilent Swarms now always spawn orbiting around you and generate 1 Vigor per hit.
"Within this corpse-bound carapace we writhe. Chaotic winds converge to churn your bones. Our beat and breath a ceaseless war to break. The wretched cyclone black beyond the bounds." - Balazan's Dream
Sepazontec
- Block Chance
- Cooldown Reduction
- Damage while Healthy
- All Stats
- Ranks to Follow Through
- Your Basic Skills deal [25 - 75%] increased damage, always use their 3rd attack, and every 3rd cast unleashes triple strikes.
To the silent heavens, the hunter Etzlek raised his staff and smote the numen. "Release her!" came his cries as desecrated the hallowed ground. On the third strike, the spirit answered...
Sepazontec
- Block Chance
- All Stats
- Damage while Healthy
- Cooldown Reduction
- Ranks to Follow Through
- Your Basic Skills deal [100 - 200%] increased damage, always use their 3rd attack, and every 3rd cast unleashes triple strikes.
To the silent heavens, the hunter Etzlek raised his staff and smote the numen. "Release her!" came his cries as desecrated the hallowed ground. On the third strike, the spirit answered...
Scorn of the Earth
- Maximum Evade Charges
- Attacks Reduce Evade's Cooldown by 1 Seconds
- Resource Generation
- Damage
- Cooldown Reduction
- Soar deals [10 - 50%] increased damage and your Evade is now Soar.
"Sky Spirits weave the winds. Thunder is their laughter and auroras their crowns. Those they bless learn to scorn the earth, for from above, it is but a distant memory." - Lintel VII
Wushe Nak Pa
- Damage to Elites
- Ultimate Damage
- Vigor on Kill
- Ranks to Supremacy
- Critical Strike Chance
- Casting an Ultimate Skill grants you its matching Primary Spirit Hall Bonus and increases All Skill Ranks by [5 - 10] for 15 seconds. Your Ultimate Skills each gain an additional Skill Type: The Seeker is a Focus Skill. The Hunter is a Mobility Skill. The Devourer is a Potency Skill. The Protector is a Defensive Skill.
"Fear not the limits of your flesh, Spiritborn! As our ancestors said: wūshe nak pa! Transcend your being!" - Maka