• Ambidextrous

    Rare • Barbarian
    Bonus:
    • Grants + [72.5%] bonus to all Magic nodes within range.
    Additional Bonus:
    • You deal x8% increased damage while Weilding One-Handed Weapons.
    Radius Requirements: 40 Strength
  • Bloodfeeder

    Rare • Barbarian
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Bleeding targets.
    Additional Bonus:
    • You have +10% increased Critical Strike Chance against Bleeding enemies.
    Radius Requirements: 25 Dexterity
  • Brawl

    Rare • Barbarian
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Brawling Skills deal x25% increased damage.
    Radius Requirements: 25 Willpower
  • Challenger

    Rare • Barbarian
    Bonus:
    • Grants + [35.35%] bonus to all Normal nodes within range.
    Additional Bonus:
    • You deal x10 increased damage to Elites.
    Radius Requirements: 40 Strength
  • Cleaver

    Rare • Barbarian
    Bonus:
    • For every 5 Strength purchased within range, you deal + [3.2%] increased damage while wielding an Axe.
    Additional Bonus:
    • While wielding an Axe, you deal x12% increased Critical Strike Damage.
    Radius Requirements: 40 Strength
  • Crusher

    Rare • Barbarian
    Bonus:
    • For every 5 Strength purchased within range, you deal + [2.72%] increased damage while wielding a Mace.
    Additional Bonus:
    • While wielding a Mace, you deal x20% increased Overpower damage.
    Radius Requirements: 40 Strength
  • Disembowel

    Rare • Barbarian
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [4.82%] increased Bleeding damage.
    Additional Bonus:
    • Killing a Bleeding enemy has a 10% chance to reduce the Cooldowns of your Non-Ultimate active Cooldowns by 1 second.
    Radius Requirements: 25 Willpower
  • Dominate

    Rare • Barbarian
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [8.64%] increased Overpower damage.
    Additional Bonus:
    • Every 15 seconds, your next attack will Overpower.
    Radius Requirements: 25 Willpower
  • Executioner

    Rare • Barbarian
    Bonus:
    • For every 5 Strength purchased within range, you deal + [3.18%] increased damage while wielding a Polearm.
    Additional Bonus:
    • While wielding a Polearm, you deal x15% increased damage.
    Radius Requirements: 40 Strength
  • Exploit

    Rare • Barbarian
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
    Additional Bonus:
    • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
    Radius Requirements: 25 Dexterity
  • Imbiber

    Rare • Barbarian
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [6.05%] increased damage while Healthy.
    Additional Bonus:
    • You gain +30% increased Potion Healing.
    Radius Requirements: 25 Willpower
  • Ire

    Rare • Barbarian
    Bonus:
    • For every 5 Strength purchased within range, you deal + [3.18%] increased damage while Berserking.
    Additional Bonus:
    • While Berserking, you take 10% reduced damage from Elites.
    Radius Requirements: 40 Strength
  • Marshal

    Rare • Barbarian
    Bonus:
    • Grants + [72.5%] bonus to all Magic nodes within range.
    Additional Bonus:
    • After casting a Shout Skill, the active Cooldown of every other non-Shout Skill is reduced by 2 seconds.
    Radius Requirements: 40 Strength
  • Might

    Rare • Barbarian
    Bonus:
    • Grants + [72.5%] bonus to all Magic nodes within range.
    Additional Bonus:
    • You deal x8% increased damage while wielding Two-Handed weapons.
    Radius Requirements: 40 Strength
  • Mortal Draw

    Rare • Barbarian
    Bonus:
    • For every 5 Dexterity purchased within range, Skills that Swap to a different weapon deal + [9.29%] increased damage.
    Additional Bonus:
    • Swapping weapons has a 18% chance to cause the Skill's damage to Critically Strike.
    Radius Requirements: 25 Dexterity
  • Revenge

    Rare • Barbarian
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Dealing Thorns damage to an enemy increases all damage it takes from you by x1%, up to x15%, for 10 seconds.
    Radius Requirements: 25 Willpower
  • Rumble

    Rare • Barbarian
    Bonus:
    • For every 5 Strength purchased within range, your Earthquakes deal + [22.6%] increased damage.
    Additional Bonus:
    • You deal x10% increased damage to Bosses and Crowd Controlled enemies for each active Earthquake, up to x50%.
    Radius Requirements: 40 Strength
  • Seething

    Rare • Barbarian
    Bonus:
    • For every 5 Strength purchased within range, you deal + [3.18%] increased damage while wielding a Sword.
    Additional Bonus:
    • While wielding a Sword, you gain 5 Fury when you kill an enemy.
    Radius Requirements: 40 Strength
  • Territorial

    Rare • Barbarian
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
    Additional Bonus:
    • You gain 10% Damage Reduction against Close enemies.
    Radius Requirements: 25 Dexterity
  • Twister

    Rare • Barbarian
    Bonus:
    • For every 5 Strength purchased within range, your Dust Devils deal + [25.74%] increased damage.
    Additional Bonus:
    • You deal x13% increased damage for 4 seconds after creating a Dust Devil.
    Radius Requirements: 40 Strength
  • Undaunted

    Rare • Barbarian
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [4.11%] increased damage while Fortified.
    Additional Bonus:
    • You gain 10% Damage Reduction the more Fortify you have.
    Radius Requirements: 25 Willpower
  • Weapon Master

    Rare • Barbarian
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Hitting with a Weapon Mastery Skill reduces the active Cooldown of another random Weapon Mastery Skill by 2 seconds.
    Radius Requirements: 25 Dexterity
  • Wrath

    Rare • Barbarian
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [7.22%] increased Critical Strike Damage.
    Additional Bonus:
    • Skills that Critical Strike generate 3 Fury.
    Radius Requirements: 25 Dexterity
  • Bane

    Rare • Druid
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased Poison damage.
    Additional Bonus:
    • Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
    Radius Requirements: 25 Intelligence
  • Dominate

    Rare • Druid
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [22.95%] increased Overpower damage.
    Additional Bonus:
    • When you Overpower an enemy, all damage they take from you is increased by x15% for 5 seconds.
    Radius Requirements: 25 Intelligence
  • Earth and Sky

    Rare • Druid
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
    Radius Requirements: 40 Willpower
  • Electrocution

    Rare • Druid
    Bonus:
    • For every 5 Willpower purchased within range, your Lightning Bolts and Dancing Bolts deal + [25.74%] increased damage.
    Additional Bonus:
    • Enemies damaged by your Lightning Bolts or Dancing Bolts take x20% increased damage from you for 5 seconds.
    Radius Requirements: 40 Willpower
  • Exploit

    Rare • Druid
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
    Additional Bonus:
    • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
    Radius Requirements: 25 Dexterity
  • Fang and Claw

    Rare • Druid
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • While in Werewolf or Werebear form, Close enemies take x12% increased damage from you.
    Radius Requirements: 40 Willpower
  • Fulminate

    Rare • Druid
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased Lightning damage.
    Additional Bonus:
    • You deal x12% increased Lightning damage to both Healthy and Injured enemies.
    Radius Requirements: 25 Dexterity
  • Guzzler

    Rare • Druid
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [6.05%] increased damage while Healthy.
    Additional Bonus:
    • You gain +30% increased Potion Healing.
    Radius Requirements: 25 Intelligence
  • Headhunter

    Rare • Druid
    Bonus:
    • Grants + [35.35%] bonus to all Normal nodes within range.
    Additional Bonus:
    • You deal x10 increased damage to Elites.
    Radius Requirements: 40 Willpower
  • Human

    Rare • Druid
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [4.82%] increased damage while in Human form.
    Additional Bonus:
    • You gain 15% Damage Reduction while in Human form.
    Radius Requirements: 40 Willpower
  • Keeper

    Rare • Druid
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You and your Companions deal x10% increased Non-Physical damage.
    Radius Requirements: 25 Intelligence
  • Outmatch

    Rare • Druid
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You deal x15% increased Physical damage to Non-Elites and Bosses.
    Radius Requirements: 25 Dexterity
  • Poise

    Rare • Druid
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You have a 30% chance when Shapeshifting to gain a Barrier that absorbs 15% of your Maximum Life in damage for 6 seconds.
    Radius Requirements: 25 Dexterity
  • Protector

    Rare • Druid
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You gain 15% Damage Reduction while you have an active Barrier.
    Radius Requirements: 25 Intelligence
  • Shapeshifter

    Rare • Druid
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Shapeshifting has a 25% chance to cause the Skill's damage to Critically Strike.
    Radius Requirements: 25 Dexterity
  • Spirit

    Rare • Druid
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [11.52%] increased Critical Strike Damage.
    Additional Bonus:
    • Critical Strikes increase the damage an enemy takes from you by x3% for 20 seconds, up to x15%.
    Radius Requirements: 25 Dexterity
  • Tectonic

    Rare • Druid
    Bonus:
    • For every 5 Dexterity purchased within range, your Earth Skills gains + [8.64%] Critical Strike Damage.
    Additional Bonus:
    • You gain +20% Lucky Hit Chance.
    Radius Requirements: 25 Dexterity
  • Territorial

    Rare • Druid
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
    Additional Bonus:
    • You gain 10% Damage Reduction against Close enemies.
    Radius Requirements: 25 Dexterity
  • Tracker

    Rare • Druid
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Poisoned targets.
    Additional Bonus:
    • Poisoning damage effects last x40% longer.
    Radius Requirements: 25 Dexterity
  • Undaunted

    Rare • Druid
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased damage while Fortified.
    Additional Bonus:
    • You gain up to 10% Damage Reduction the more Fortify you have.
    Radius Requirements: 25 Intelligence
  • Werebear

    Rare • Druid
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [4.82%] increased damage while in Werebear form.
    Additional Bonus:
    • You gain 15% Damage Reduction while in Werebear form.
    Radius Requirements: 40 Willpower
  • Werewolf

    Rare • Druid
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [3.2%] increased damage while in Werewolf form.
    Additional Bonus:
    • You gain 15% Damage Reduction while in Werewolf form.
    Radius Requirements: 40 Willpower
  • Wilds

    Rare • Druid
    Bonus:
    • For every 5 Intelligence within range, Companion Skills deal + [14.4%] increased damage.
    Additional Bonus:
    • The Passive portion of Companion Skills deal x130% increased damage.
    Radius Requirements: 25 Intelligence
  • Abyssal

    Rare • Necromancer
    Bonus:
    • Paragon nodes within range gain + [43.5%] bonus to their Non-physical damage and damage reduction modifiers.
    Additional Bonus:
    • You and your Minions deal x10% increased Non-Physical damage.
    Radius Requirements: 25 Dexterity
  • Amplify

    Rare • Necromancer
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • Enemies affected by Curse Skills take x10% increased damage from you and your Minions.
    Radius Requirements: 40 Intelligence
  • Blood-drinker

    Rare • Necromancer
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • Blood Orbs Fortify you for 10% of your Maximum Life.
    Radius Requirements: 40 Intelligence
  • Control

    Rare • Necromancer
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased damage to Crowd Controlled targets.
    Additional Bonus:
    • You and your Minions deal x20% increased damage to Crowd Controlled targets.
    Radius Requirements: 40 Intelligence
  • Corporeal

    Rare • Necromancer
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • You and your Minions deal x10% increased Physical damage and you gain 1% Movement Speed for each active Minion.
    Radius Requirements: 40 Intelligence
  • Darkness

    Rare • Necromancer
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [3.2%] increased Shadow damage.
    Additional Bonus:
    • Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.
    Radius Requirements: 40 Intelligence
  • Deadraiser

    Rare • Necromancer
    Bonus:
    • Paragon nodes within range gain + [58%] bonus to their Minion damage and damage reduction modifiers.
    Additional Bonus:
    • Whenever your Minions deal damage to an enemy, that enemy takes 1% increased damage from you and your Minions, up to 15%, for 10 seconds.
    Radius Requirements: 40 Intelligence
  • Desecration

    Rare • Necromancer
    Bonus:
    • For every 5 Willpower purchased within range, your Desecrated Ground deals + [38.61%] increased damage.
    Additional Bonus:
    • While standing in your Desecrated Ground, you deal x20% increased Shadow Damage.
    Radius Requirements: 25 Willpower
  • Dominate

    Rare • Necromancer
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [8.64%] increased Overpower damage.
    Additional Bonus:
    • When you Overpower an enemy, all damage they take from you and your Minions is increased by x12% for 5 seconds.
    Radius Requirements: 25 Willpower
  • Eliminator

    Rare • Necromancer
    Bonus:
    • Grants + [35.35%] bonus to all Normal nodes within range.
    Additional Bonus:
    • You deal x10 increased damage to Elites.
    Radius Requirements: 40 Intelligence
  • Essence

    Rare • Necromancer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [11.52%] increased Critical Strike Damage.
    Additional Bonus:
    • Critical Strikes deal x22% increased damage to enemies that are not Healthy.
    Radius Requirements: 25 Dexterity
  • Exhumation

    Rare • Necromancer
    Bonus:
    • For every 5 Intelligence purchased within range, your Corpse skills deal + [8.32%] increased damage.
    Additional Bonus:
    • Consuming a Corpse Fortifies you for 4% of your Maximum Life and grants 4% Damage Reduction for 4 seconds.
    Radius Requirements: 40 Intelligence
  • Exploit

    Rare • Necromancer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
    Additional Bonus:
    • Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
    Radius Requirements: 25 Dexterity
  • Golem

    Rare • Necromancer
    Bonus:
    • For every 5 Willpower purchased within range, Golems gain + [11.52%] increased damage.
    Additional Bonus:
    • Golems gain x25% increased Damage.
    Radius Requirements: 25 Willpower
  • Gravekeeper

    Rare • Necromancer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You deal x3% increased damage, up to x18%, for every Close Corpse.
    Radius Requirements: 25 Dexterity
  • Imbiber

    Rare • Necromancer
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [6.05%] increased damage while Healthy.
    Additional Bonus:
    • You gain +30% increased Potion Healing.
    Radius Requirements: 25 Willpower
  • Mage

    Rare • Necromancer
    Bonus:
    • For every 5 Intelligence purchased within range, Skeleton Mages deal + [7.62%] increased damage.
    Additional Bonus:
    • Minions gain +35% increased Resistance to All Elements.
    Radius Requirements: 40 Intelligence
  • Revenge

    Rare • Necromancer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Thorns damage increases all damage an enemy takes from you and your Minions by x1%, up to x10%, for 10 seconds.
    Radius Requirements: 25 Willpower
  • Sacrificial

    Rare • Necromancer
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • You deal x10% increased damage while you have no active Minions.
    Radius Requirements: 40 Intelligence
  • Scourge

    Rare • Necromancer
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [3.81%] increased Shadow damage over time.
    Additional Bonus:
    • You and your Minions deal x10% increased damage to enemies affected by Shadow damage over time effects.
    Radius Requirements: 40 Intelligence
  • Territorial

    Rare • Necromancer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
    Additional Bonus:
    • You gain 10% Damage Reduction against Close enemies.
    Radius Requirements: 25 Dexterity
  • Undaunted

    Rare • Necromancer
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [4.82%] increased damage while Fortified.
    Additional Bonus:
    • You gain up to 10% Damage Reduction the more Fortify you have.
    Radius Requirements: 25 Willpower
  • Warrior

    Rare • Necromancer
    Bonus:
    • For every 5 Dexterity purchased within range, Skeletal Warriors deal + [11.52%] increased damage.
    Additional Bonus:
    • Minions gain +30% increased Armor.
    Radius Requirements: 25 Dexterity
  • Ambush

    Rare • Rogue
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased damage to targets affected by Trap Skills.
    Additional Bonus:
    • Enemies affected by Trap Skills take x10% increased damage from you.
    Radius Requirements: 25 Strength
  • Bane

    Rare • Rogue
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased Poison damage.
    Additional Bonus:
    • Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
    Radius Requirements: 25 Strength
  • Canny

    Rare • Rogue
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased Non-physical damage.
    Additional Bonus:
    • Non-Physical damage increases all the Non-Physical damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
    Radius Requirements: 25 Intelligence
  • Chip

    Rare • Rogue
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased Physical damage.
    Additional Bonus:
    • Physical damage increases the damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
    Radius Requirements: 40 Dexterity
  • Closer

    Rare • Rogue
    Bonus:
    • For every 5 Dexterity purchased within range, Cutthroat Skills deal + [3.81%] increased damage.
    Additional Bonus:
    • While wielding a Melee weapon, you take 10% reduced damage.
    Radius Requirements: 40 Dexterity
  • Combat

    Rare • Rogue
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [11.52%] increased Critical Strike Damage.
    Additional Bonus:
    • Skills that Critically Strike restore 12% of their Energy cost.
    Radius Requirements: 25 Intelligence
  • Control

    Rare • Rogue
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [8.64%] increased damage to Crowd Controlled targets.
    Additional Bonus:
    • You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
    Radius Requirements: 25 Intelligence
  • Devious

    Rare • Rogue
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
    Radius Requirements: 40 Dexterity
  • Diminish

    Rare • Rogue
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You take 15% reduced Physical damage from Vulnerable enemies.
    Radius Requirements: 25 Strength
  • Efficacy

    Rare • Rogue
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Imbuement Skill effects have x20% increased potency.
    Radius Requirements: 25 Intelligence
  • Exploit

    Rare • Rogue
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
    Additional Bonus:
    • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
    Radius Requirements: 25 Strength
  • Explosive

    Rare • Rogue
    Bonus:
    • For every 5 Dexterity purchased within range, your Stun Grenades deal + [25.74%] increased damage.
    Additional Bonus:
    • You gain x15 Damage Reduction for 2 seconds after dropping a Stun Grenade.
    Radius Requirements: 40 Dexterity
  • Fluidity

    Rare • Rogue
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • When you cast an Agility Skill, you deal x10% increased damage and gain x15% increased Energy Regeneration for 6 seconds.
    Radius Requirements: 40 Dexterity
  • Frostfeeder

    Rare • Rogue
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Chilled targets.
    Additional Bonus:
    • You gain x20% increased Chill effect.
    Radius Requirements: 40 Dexterity
  • Headhunter

    Rare • Rogue
    Bonus:
    • Grants + [35.35%] bonus to all Normal nodes within range.
    Additional Bonus:
    • You deal x10 increased damage to Elites.
    Radius Requirements: 40 Dexterity
  • Infusion

    Rare • Rogue
    Bonus:
    • For every 5 Intelligence purchased within range, Skills that are Imbued deal + [8.64%] increased damage.
    Additional Bonus:
    • Casting an Imbuement Skill reduces the active Cooldown of another random Imbuement Skill by 1 seconds.
    Radius Requirements: 25 Intelligence
  • Nightstalker

    Rare • Rogue
    Bonus:
    • For every 5 Intelligence purchased within range, your deal + [4.82%] increased Shadow damage.
    Additional Bonus:
    • Entering Stealth reduces the active cooldown of Shadow Imbuement by 4 seconds.
    Radius Requirements: 25 Intelligence
  • Pride

    Rare • Rogue
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You deal x13% increased Physical damage to both Healthy and Injured enemies.
    Radius Requirements: 25 Strength
  • Ranger

    Rare • Rogue
    Bonus:
    • For every 5 Dexterity purchased within range, Marksman Skills deal + [3.81%] increased damage.
    Additional Bonus:
    • While wielding a Ranged weapon, you take 10% reduced damage.
    Radius Requirements: 40 Dexterity
  • Snare

    Rare • Rogue
    Bonus:
    • For every 5 Intelligence purchased within range, Trap Skills deal + [7.62%] increased damage.
    Additional Bonus:
    • Non-Ultimate Trap Skills have x25% increased radius.
    Radius Requirements: 40 Intelligence
  • Tracker

    Rare • Rogue
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased damage to Poisoned targets.
    Additional Bonus:
    • Poisoning damage effects last x33.3% longer.
    Radius Requirements: 25 Intelligence
  • Turf

    Rare • Rogue
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased damage to Close targets.
    Additional Bonus:
    • You gain 10% Damage Reduction against Close enemies.
    Radius Requirements: 25 Strength
  • Versatility

    Rare • Rogue
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • Non-Basic and Non-Core Skills deal x25% increased damage.
    Radius Requirements: 40 Dexterity
  • Adept

    Rare • Sorcerer
    Bonus:
    • For every 5 Intelligence within range, Mastery Skills gain + [4.82%] increased damage.
    Additional Bonus:
    • Mastery Skills have 20% increased area.
    Radius Requirements: 40 Intelligence
  • Charged

    Rare • Sorcerer
    Bonus:
    • For every 5 Intelligence purchased within range, Crackling Energy deals + [7.66%] increased damage.
    Additional Bonus:
    • Picking up Crackling Energy grants you x5% increased damage for 5 seconds, up to x15%.
    Radius Requirements: 40 Intelligence
  • Conjurer

    Rare • Sorcerer
    Bonus:
    • For every 5 Intelligence within range, Conjuration Skills gain + [8.67%] increased damage.
    Additional Bonus:
    • Conjuration Skills have 20% increased duration.
    Radius Requirements: 40 Intelligence
  • Control

    Rare • Sorcerer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [8.64%] increased damage to Crowd Controlled targets.
    Additional Bonus:
    • You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
    Radius Requirements: 25 Dexterity
  • Destruction

    Rare • Sorcerer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [11.52%] increased Critical Strike Damage.
    Additional Bonus:
    • Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
    Radius Requirements: 25 Dexterity
  • Electrocute

    Rare • Sorcerer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Your Lightning damage has a +5% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
    Radius Requirements: 25 Dexterity
  • Elementalist

    Rare • Sorcerer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x5% for 10 seconds, stacking once per element.
    Radius Requirements: 40 Intelligence
  • Eliminator

    Rare • Sorcerer
    Bonus:
    • Grants + [35.35%] bonus to all Normal nodes within range.
    Additional Bonus:
    • You deal x10 increased damage to Elites.
    Radius Requirements: 40 Intelligence
  • Enchanter

    Rare • Sorcerer
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased Non-physical damage.
    Additional Bonus:
    • For each Skill equipped in your Enchantment Slots, gain +5% Maximum Resistance to that Skill's element.
    Radius Requirements: 40 Intelligence
  • Exploit

    Rare • Sorcerer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
    Additional Bonus:
    • Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
    Radius Requirements: 25 Dexterity
  • Flamefeeder

    Rare • Sorcerer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Burning targets.
    Additional Bonus:
    • You deal x10% increased direct damage to Burning enemies.
    Radius Requirements: 25 Dexterity
  • Frostbite

    Rare • Sorcerer
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [8.64%] increased damage to Chilled targets.
    Additional Bonus:
    • Enemies deal 15% reduced damage to you for 5 seconds after they are no longer Frozen.
    Radius Requirements: 25 Willpower
  • Imbiber

    Rare • Sorcerer
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [6.05%] increased damage while Healthy.
    Additional Bonus:
    • You gain +30% increased Potion Healing.
    Radius Requirements: 25 Willpower
  • Invocation

    Rare • Sorcerer
    Bonus:
    • For every 5 Dexterity purchased within range, your Conjuration Skills gain + [17.3%] Critical Strike Damage.
    Additional Bonus:
    • Enemies damaged by your Conjuration Skills deal 1% reduced damage to you for 6 seconds, stacking up to 15%.
    Radius Requirements: 25 Dexterity
  • Pyromaniac

    Rare • Sorcerer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x3% for 6 seconds, up to x18%.
    Radius Requirements: 25 Willpower
  • Reinforced

    Rare • Sorcerer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You gain 15% Damage Reduction while you have an active Barrier.
    Radius Requirements: 25 Willpower
  • Stalagmite

    Rare • Sorcerer
    Bonus:
    • For every 5 Intelligence purchased within range, your Ice Spikes deal [4.82%] increased damage.
    Additional Bonus:
    • Your Ice Spikes gain +20% Critical Strike Chance.
    Radius Requirements: 40 Intelligence
  • Tactician

    Rare • Sorcerer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You deal x10% increased damage for 4 seconds after casting a Defensive Skill. This duration increases by 4 seconds for each Defensive Skill not on your Action Bar.
    Radius Requirements: 25 Dexterity
  • Territorial

    Rare • Sorcerer
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
    Additional Bonus:
    • You gain 10% Damage Reduction against Close enemies.
    Radius Requirements: 25 Dexterity
  • Torch

    Rare • Sorcerer
    Bonus:
    • For every 5 Willpower purchased within range, you deal + [4.82%] increased Burning damage.
    Additional Bonus:
    • You deal x2.5% increased damage per Nearby Burning enemy, up to x25%.
    Radius Requirements: 25 Willpower
  • Unleash

    Rare • Sorcerer
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • After spending 50 Mana, you deal x8% increased damage and gain x25% increased Mana Regeneration for 3 seconds.
    Radius Requirements: 40 Intelligence
  • Warding

    Rare • Sorcerer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You take reduced damage the less Mana you have, up to 25%.
    Radius Requirements: 25 Willpower
  • Winter

    Rare • Sorcerer
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Whenever you Chill or Freeze an enemy, you deal x4% increased Cold damage for 10 seconds, up to x18%.
    Radius Requirements: 25 Dexterity
  • Bane

    Rare • Spiritborn
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased Poison damage.
    Additional Bonus:
    • Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
    Radius Requirements: 25 Strength
  • Canny

    Rare • Spiritborn
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased Non-physical damage.
    Additional Bonus:
    • Non-Physical damage increases all the Non-Physical damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
    Radius Requirements: 25 Intelligence
  • Colossal

    Rare • Spiritborn
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased damage with Gorilla Skills.
    Additional Bonus:
    • You deal x2% increased damage for each stack of Resolve you have.
    Radius Requirements: 25 Strength
  • Consumption

    Rare • Spiritborn
    Bonus:
    • For every 5 Intelligence purchased within range, your Pestilence Swarms deal + [10.64%] increased damage.
    Additional Bonus:
    • You deal x2% increased damage for each active Pestilent Swarm and Touch of Death swarm.
    Radius Requirements: 25 Intelligence
  • Exploit

    Rare • Spiritborn
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
    Additional Bonus:
    • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
    Radius Requirements: 25 Strength
  • Fester

    Rare • Spiritborn
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage with Centipede Skills.
    Additional Bonus:
    • Your Centipede Skills deal x15% increased damage to Crowd Controlled enemies.
    Radius Requirements: 40 Dexterity
  • Fitness

    Rare • Spiritborn
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased Critical Strike Damage.
    Additional Bonus:
    • Skills that Critically Strike generate 3 Vigor.
    Radius Requirements: 40 Dexterity
  • Fulminate

    Rare • Spiritborn
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [4.82%] increased Lightning damage.
    Additional Bonus:
    • You deal x12% increased Lightning damage to both Healthy and Injured enemies.
    Radius Requirements: 25 Dexterity
  • Guzzler

    Rare • Spiritborn
    Bonus:
    • For every 5 Intelligence purchased within range, you deal + [6.05%] increased damage while Healthy.
    Additional Bonus:
    • You gain +30% increased Potion Healing.
    Radius Requirements: 25 Intelligence
  • Headhunter

    Rare • Spiritborn
    Bonus:
    • Grants + [35.35%] bonus to all Normal nodes within range.
    Additional Bonus:
    • You deal x10 increased damage to Elites.
    Radius Requirements: 40 Dexterity
  • Hone

    Rare • Spiritborn
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased damage with Jaguar Skills.
    Additional Bonus:
    • Dealing damage with your Jaguar Skills increases your Critical Strike Chance by +1% for 6 seconds, up to +10%.
    Radius Requirements: 25 Strength
  • Hubris

    Rare • Spiritborn
    Bonus:
    • Grants + [87%] bonus to all Magic nodes within range.
    Additional Bonus:
    • You deal increased Thorns damage equal to x100% of your Dodge bonus.
    Radius Requirements: 25 Strength
  • Innate

    Rare • Spiritborn
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased damage with Incarnate Skills.
    Additional Bonus:
    • Casting an Incarnate Skill grants you x15% Damage Reduction for 7 seconds.
    Radius Requirements: 25 Strength
  • Jagged Plume

    Rare • Spiritborn
    Bonus:
    • For every 5 Dexterity purchased within range, you gain [4.82%] Spirit Feather potency.
    Additional Bonus:
    • Spawning a Storm Feather grants you x3% increased damage and 5% increased Movement Speed for 5 seconds, stacking up to 5 times.
    Radius Requirements: 40 Dexterity
  • Menagerist

    Rare • Spiritborn
    Bonus:
    • Grants + [72.5%] bonus to all Magic nodes within range.
    Additional Bonus:
    • Dealing damage with your Gorilla, Jaguar, Eagle, or Centipede Skills increases all damage you deal by x4% for 10 seconds, stacking once per Spirit.
    Radius Requirements: 40 Dexterity
  • Outmatch

    Rare • Spiritborn
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • You deal x15% increased Physical damage to Non-Elites and Bosses.
    Radius Requirements: 25 Strength
  • Revenge

    Rare • Spiritborn
    Bonus:
    • Grants + [62.04%] bonus to all Rare nodes within range.
    Additional Bonus:
    • Dealing Thorns damage to an enemy increases all damage it takes from you by x1%, up to x15%, for 10 seconds.
    Radius Requirements: 25 Intelligence
  • Ritual

    Rare • Spiritborn
    Bonus:
    • For every 5 Intelligence purchased within range, you gain [2.52%] Mystic Circle potency.
    Additional Bonus:
    • While standing in a Mystic Circle you deal x10% increased damage and take x10% reduced damage.
    Radius Requirements: 25 Intelligence
  • Spirit

    Rare • Spiritborn
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [6.36%] increased Critical Strike Damage.
    Additional Bonus:
    • Critical Strikes increase the damage an enemy takes from you by x3% for 20 seconds, up to x15%.
    Radius Requirements: 40 Dexterity
  • Talon

    Rare • Spiritborn
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage with Eagle Skills.
    Additional Bonus:
    • Your Eagle Skills deal x15% increased Critical Strike Damage.
    Radius Requirements: 40 Dexterity
  • Turf

    Rare • Spiritborn
    Bonus:
    • For every 5 Strength purchased within range, you deal + [4.82%] increased damage to Close targets.
    Additional Bonus:
    • You gain 10% Damage Reduction against Close enemies.
    Radius Requirements: 25 Strength
  • Wildfire

    Rare • Spiritborn
    Bonus:
    • For every 5 Dexterity purchased within range, you deal + [4.82%] increased Fire damage.
    Additional Bonus:
    • Lucky Hit: Damaging enemies with direct Fire damage has up a 30% chance to reduce one of your active Cooldowns by 0.5 seconds.
    Radius Requirements: 40 Dexterity