Diablo 4 Paragon Glyphs
PTR
PTR
Ambidextrous
Rare • BarbarianBonus:- Grants + [72.5%] bonus to all Magic nodes within range.
Additional Bonus:- You deal x8% increased damage while Weilding One-Handed Weapons.
Radius Requirements: 40 StrengthBloodfeeder
Rare • BarbarianBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Bleeding targets.
Additional Bonus:- You have +10% increased Critical Strike Chance against Bleeding enemies.
Radius Requirements: 25 DexterityBrawl
Rare • BarbarianBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Brawling Skills deal x25% increased damage.
Radius Requirements: 25 WillpowerChallenger
Rare • BarbarianBonus:- Grants + [35.35%] bonus to all Normal nodes within range.
Additional Bonus:- You deal x10 increased damage to Elites.
Radius Requirements: 40 StrengthCleaver
Rare • BarbarianBonus:- For every 5 Strength purchased within range, you deal + [3.2%] increased damage while wielding an Axe.
Additional Bonus:- While wielding an Axe, you deal x12% increased Critical Strike Damage.
Radius Requirements: 40 StrengthCrusher
Rare • BarbarianBonus:- For every 5 Strength purchased within range, you deal + [2.72%] increased damage while wielding a Mace.
Additional Bonus:- While wielding a Mace, you deal x20% increased Overpower damage.
Radius Requirements: 40 StrengthDisembowel
Rare • BarbarianBonus:- For every 5 Willpower purchased within range, you deal + [4.82%] increased Bleeding damage.
Additional Bonus:- Killing a Bleeding enemy has a 10% chance to reduce the Cooldowns of your Non-Ultimate active Cooldowns by 1 second.
Radius Requirements: 25 WillpowerDominate
Rare • BarbarianBonus:- For every 5 Willpower purchased within range, you deal + [8.64%] increased Overpower damage.
Additional Bonus:- Every 15 seconds, your next attack will Overpower.
Radius Requirements: 25 WillpowerExecutioner
Rare • BarbarianBonus:- For every 5 Strength purchased within range, you deal + [3.18%] increased damage while wielding a Polearm.
Additional Bonus:- While wielding a Polearm, you deal x15% increased damage.
Radius Requirements: 40 StrengthExploit
Rare • BarbarianBonus:- For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
Additional Bonus:- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 DexterityImbiber
Rare • BarbarianBonus:- For every 5 Willpower purchased within range, you deal + [6.05%] increased damage while Healthy.
Additional Bonus:- You gain +30% increased Potion Healing.
Radius Requirements: 25 WillpowerIre
Rare • BarbarianBonus:- For every 5 Strength purchased within range, you deal + [3.18%] increased damage while Berserking.
Additional Bonus:- While Berserking, you take 10% reduced damage from Elites.
Radius Requirements: 40 StrengthMarshal
Rare • BarbarianBonus:- Grants + [72.5%] bonus to all Magic nodes within range.
Additional Bonus:- After casting a Shout Skill, the active Cooldown of every other non-Shout Skill is reduced by 2 seconds.
Radius Requirements: 40 StrengthMight
Rare • BarbarianBonus:- Grants + [72.5%] bonus to all Magic nodes within range.
Additional Bonus:- You deal x8% increased damage while wielding Two-Handed weapons.
Radius Requirements: 40 StrengthMortal Draw
Rare • BarbarianBonus:- For every 5 Dexterity purchased within range, Skills that Swap to a different weapon deal + [9.29%] increased damage.
Additional Bonus:- Swapping weapons has a 18% chance to cause the Skill's damage to Critically Strike.
Radius Requirements: 25 DexterityRevenge
Rare • BarbarianBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Dealing Thorns damage to an enemy increases all damage it takes from you by x1%, up to x15%, for 10 seconds.
Radius Requirements: 25 WillpowerRumble
Rare • BarbarianBonus:- For every 5 Strength purchased within range, your Earthquakes deal + [22.6%] increased damage.
Additional Bonus:- You deal x10% increased damage to Bosses and Crowd Controlled enemies for each active Earthquake, up to x50%.
Radius Requirements: 40 StrengthSeething
Rare • BarbarianBonus:- For every 5 Strength purchased within range, you deal + [3.18%] increased damage while wielding a Sword.
Additional Bonus:- While wielding a Sword, you gain 5 Fury when you kill an enemy.
Radius Requirements: 40 StrengthTerritorial
Rare • BarbarianBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
Additional Bonus:- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 DexterityTwister
Rare • BarbarianBonus:- For every 5 Strength purchased within range, your Dust Devils deal + [25.74%] increased damage.
Additional Bonus:- You deal x13% increased damage for 4 seconds after creating a Dust Devil.
Radius Requirements: 40 StrengthUndaunted
Rare • BarbarianBonus:- For every 5 Willpower purchased within range, you deal + [4.11%] increased damage while Fortified.
Additional Bonus:- You gain 10% Damage Reduction the more Fortify you have.
Radius Requirements: 25 WillpowerWeapon Master
Rare • BarbarianBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Hitting with a Weapon Mastery Skill reduces the active Cooldown of another random Weapon Mastery Skill by 2 seconds.
Radius Requirements: 25 DexterityWrath
Rare • BarbarianBonus:- For every 5 Dexterity purchased within range, you deal + [7.22%] increased Critical Strike Damage.
Additional Bonus:- Skills that Critical Strike generate 3 Fury.
Radius Requirements: 25 DexterityBane
Rare • DruidBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased Poison damage.
Additional Bonus:- Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
Radius Requirements: 25 IntelligenceDominate
Rare • DruidBonus:- For every 5 Intelligence purchased within range, you deal + [22.95%] increased Overpower damage.
Additional Bonus:- When you Overpower an enemy, all damage they take from you is increased by x15% for 5 seconds.
Radius Requirements: 25 IntelligenceEarth and Sky
Rare • DruidBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
Radius Requirements: 40 WillpowerElectrocution
Rare • DruidBonus:- For every 5 Willpower purchased within range, your Lightning Bolts and Dancing Bolts deal + [25.74%] increased damage.
Additional Bonus:- Enemies damaged by your Lightning Bolts or Dancing Bolts take x20% increased damage from you for 5 seconds.
Radius Requirements: 40 WillpowerExploit
Rare • DruidBonus:- For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
Additional Bonus:- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 DexterityFang and Claw
Rare • DruidBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- While in Werewolf or Werebear form, Close enemies take x12% increased damage from you.
Radius Requirements: 40 WillpowerFulminate
Rare • DruidBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased Lightning damage.
Additional Bonus:- You deal x12% increased Lightning damage to both Healthy and Injured enemies.
Radius Requirements: 25 DexterityGuzzler
Rare • DruidBonus:- For every 5 Intelligence purchased within range, you deal + [6.05%] increased damage while Healthy.
Additional Bonus:- You gain +30% increased Potion Healing.
Radius Requirements: 25 IntelligenceHeadhunter
Rare • DruidBonus:- Grants + [35.35%] bonus to all Normal nodes within range.
Additional Bonus:- You deal x10 increased damage to Elites.
Radius Requirements: 40 WillpowerHuman
Rare • DruidBonus:- For every 5 Willpower purchased within range, you deal + [4.82%] increased damage while in Human form.
Additional Bonus:- You gain 15% Damage Reduction while in Human form.
Radius Requirements: 40 WillpowerKeeper
Rare • DruidBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You and your Companions deal x10% increased Non-Physical damage.
Radius Requirements: 25 IntelligenceOutmatch
Rare • DruidBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You deal x15% increased Physical damage to Non-Elites and Bosses.
Radius Requirements: 25 DexterityPoise
Rare • DruidBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You have a 30% chance when Shapeshifting to gain a Barrier that absorbs 15% of your Maximum Life in damage for 6 seconds.
Radius Requirements: 25 DexterityProtector
Rare • DruidBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You gain 15% Damage Reduction while you have an active Barrier.
Radius Requirements: 25 IntelligenceShapeshifter
Rare • DruidBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Shapeshifting has a 25% chance to cause the Skill's damage to Critically Strike.
Radius Requirements: 25 DexteritySpirit
Rare • DruidBonus:- For every 5 Dexterity purchased within range, you deal + [11.52%] increased Critical Strike Damage.
Additional Bonus:- Critical Strikes increase the damage an enemy takes from you by x3% for 20 seconds, up to x15%.
Radius Requirements: 25 DexterityTectonic
Rare • DruidBonus:- For every 5 Dexterity purchased within range, your Earth Skills gains + [8.64%] Critical Strike Damage.
Additional Bonus:- You gain +20% Lucky Hit Chance.
Radius Requirements: 25 DexterityTerritorial
Rare • DruidBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
Additional Bonus:- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 DexterityTracker
Rare • DruidBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Poisoned targets.
Additional Bonus:- Poisoning damage effects last x40% longer.
Radius Requirements: 25 DexterityUndaunted
Rare • DruidBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased damage while Fortified.
Additional Bonus:- You gain up to 10% Damage Reduction the more Fortify you have.
Radius Requirements: 25 IntelligenceWerebear
Rare • DruidBonus:- For every 5 Willpower purchased within range, you deal + [4.82%] increased damage while in Werebear form.
Additional Bonus:- You gain 15% Damage Reduction while in Werebear form.
Radius Requirements: 40 WillpowerWerewolf
Rare • DruidBonus:- For every 5 Willpower purchased within range, you deal + [3.2%] increased damage while in Werewolf form.
Additional Bonus:- You gain 15% Damage Reduction while in Werewolf form.
Radius Requirements: 40 WillpowerWilds
Rare • DruidBonus:- For every 5 Intelligence within range, Companion Skills deal + [14.4%] increased damage.
Additional Bonus:- The Passive portion of Companion Skills deal x130% increased damage.
Radius Requirements: 25 IntelligenceAbyssal
Rare • NecromancerBonus:- Paragon nodes within range gain + [43.5%] bonus to their Non-physical damage and damage reduction modifiers.
Additional Bonus:- You and your Minions deal x10% increased Non-Physical damage.
Radius Requirements: 25 DexterityAmplify
Rare • NecromancerBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- Enemies affected by Curse Skills take x10% increased damage from you and your Minions.
Radius Requirements: 40 IntelligenceBlood-drinker
Rare • NecromancerBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- Blood Orbs Fortify you for 10% of your Maximum Life.
Radius Requirements: 40 IntelligenceControl
Rare • NecromancerBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased damage to Crowd Controlled targets.
Additional Bonus:- You and your Minions deal x20% increased damage to Crowd Controlled targets.
Radius Requirements: 40 IntelligenceCorporeal
Rare • NecromancerBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- You and your Minions deal x10% increased Physical damage and you gain 1% Movement Speed for each active Minion.
Radius Requirements: 40 IntelligenceDarkness
Rare • NecromancerBonus:- For every 5 Intelligence purchased within range, you deal + [3.2%] increased Shadow damage.
Additional Bonus:- Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.
Radius Requirements: 40 IntelligenceDeadraiser
Rare • NecromancerBonus:- Paragon nodes within range gain + [58%] bonus to their Minion damage and damage reduction modifiers.
Additional Bonus:- Whenever your Minions deal damage to an enemy, that enemy takes 1% increased damage from you and your Minions, up to 15%, for 10 seconds.
Radius Requirements: 40 IntelligenceDesecration
Rare • NecromancerBonus:- For every 5 Willpower purchased within range, your Desecrated Ground deals + [38.61%] increased damage.
Additional Bonus:- While standing in your Desecrated Ground, you deal x20% increased Shadow Damage.
Radius Requirements: 25 WillpowerDominate
Rare • NecromancerBonus:- For every 5 Willpower purchased within range, you deal + [8.64%] increased Overpower damage.
Additional Bonus:- When you Overpower an enemy, all damage they take from you and your Minions is increased by x12% for 5 seconds.
Radius Requirements: 25 WillpowerEliminator
Rare • NecromancerBonus:- Grants + [35.35%] bonus to all Normal nodes within range.
Additional Bonus:- You deal x10 increased damage to Elites.
Radius Requirements: 40 IntelligenceEssence
Rare • NecromancerBonus:- For every 5 Dexterity purchased within range, you deal + [11.52%] increased Critical Strike Damage.
Additional Bonus:- Critical Strikes deal x22% increased damage to enemies that are not Healthy.
Radius Requirements: 25 DexterityExhumation
Rare • NecromancerBonus:- For every 5 Intelligence purchased within range, your Corpse skills deal + [8.32%] increased damage.
Additional Bonus:- Consuming a Corpse Fortifies you for 4% of your Maximum Life and grants 4% Damage Reduction for 4 seconds.
Radius Requirements: 40 IntelligenceExploit
Rare • NecromancerBonus:- For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
Additional Bonus:- Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
Radius Requirements: 25 DexterityGolem
Rare • NecromancerBonus:- For every 5 Willpower purchased within range, Golems gain + [11.52%] increased damage.
Additional Bonus:- Golems gain x25% increased Damage.
Radius Requirements: 25 WillpowerGravekeeper
Rare • NecromancerBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You deal x3% increased damage, up to x18%, for every Close Corpse.
Radius Requirements: 25 DexterityImbiber
Rare • NecromancerBonus:- For every 5 Willpower purchased within range, you deal + [6.05%] increased damage while Healthy.
Additional Bonus:- You gain +30% increased Potion Healing.
Radius Requirements: 25 WillpowerMage
Rare • NecromancerBonus:- For every 5 Intelligence purchased within range, Skeleton Mages deal + [7.62%] increased damage.
Additional Bonus:- Minions gain +35% increased Resistance to All Elements.
Radius Requirements: 40 IntelligenceRevenge
Rare • NecromancerBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Thorns damage increases all damage an enemy takes from you and your Minions by x1%, up to x10%, for 10 seconds.
Radius Requirements: 25 WillpowerSacrificial
Rare • NecromancerBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- You deal x10% increased damage while you have no active Minions.
Radius Requirements: 40 IntelligenceScourge
Rare • NecromancerBonus:- For every 5 Intelligence purchased within range, you deal + [3.81%] increased Shadow damage over time.
Additional Bonus:- You and your Minions deal x10% increased damage to enemies affected by Shadow damage over time effects.
Radius Requirements: 40 IntelligenceTerritorial
Rare • NecromancerBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
Additional Bonus:- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 DexterityUndaunted
Rare • NecromancerBonus:- For every 5 Willpower purchased within range, you deal + [4.82%] increased damage while Fortified.
Additional Bonus:- You gain up to 10% Damage Reduction the more Fortify you have.
Radius Requirements: 25 WillpowerWarrior
Rare • NecromancerBonus:- For every 5 Dexterity purchased within range, Skeletal Warriors deal + [11.52%] increased damage.
Additional Bonus:- Minions gain +30% increased Armor.
Radius Requirements: 25 DexterityAmbush
Rare • RogueBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased damage to targets affected by Trap Skills.
Additional Bonus:- Enemies affected by Trap Skills take x10% increased damage from you.
Radius Requirements: 25 StrengthBane
Rare • RogueBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased Poison damage.
Additional Bonus:- Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
Radius Requirements: 25 StrengthCanny
Rare • RogueBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased Non-physical damage.
Additional Bonus:- Non-Physical damage increases all the Non-Physical damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
Radius Requirements: 25 IntelligenceChip
Rare • RogueBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased Physical damage.
Additional Bonus:- Physical damage increases the damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
Radius Requirements: 40 DexterityCloser
Rare • RogueBonus:- For every 5 Dexterity purchased within range, Cutthroat Skills deal + [3.81%] increased damage.
Additional Bonus:- While wielding a Melee weapon, you take 10% reduced damage.
Radius Requirements: 40 DexterityCombat
Rare • RogueBonus:- For every 5 Intelligence purchased within range, you deal + [11.52%] increased Critical Strike Damage.
Additional Bonus:- Skills that Critically Strike restore 12% of their Energy cost.
Radius Requirements: 25 IntelligenceControl
Rare • RogueBonus:- For every 5 Intelligence purchased within range, you deal + [8.64%] increased damage to Crowd Controlled targets.
Additional Bonus:- You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
Radius Requirements: 25 IntelligenceDevious
Rare • RogueBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
Radius Requirements: 40 DexterityDiminish
Rare • RogueBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You take 15% reduced Physical damage from Vulnerable enemies.
Radius Requirements: 25 StrengthEfficacy
Rare • RogueBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Imbuement Skill effects have x20% increased potency.
Radius Requirements: 25 IntelligenceExploit
Rare • RogueBonus:- For every 5 Strength purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
Additional Bonus:- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 StrengthExplosive
Rare • RogueBonus:- For every 5 Dexterity purchased within range, your Stun Grenades deal + [25.74%] increased damage.
Additional Bonus:- You gain x15 Damage Reduction for 2 seconds after dropping a Stun Grenade.
Radius Requirements: 40 DexterityFluidity
Rare • RogueBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- When you cast an Agility Skill, you deal x10% increased damage and gain x15% increased Energy Regeneration for 6 seconds.
Radius Requirements: 40 DexterityFrostfeeder
Rare • RogueBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Chilled targets.
Additional Bonus:- You gain x20% increased Chill effect.
Radius Requirements: 40 DexterityHeadhunter
Rare • RogueBonus:- Grants + [35.35%] bonus to all Normal nodes within range.
Additional Bonus:- You deal x10 increased damage to Elites.
Radius Requirements: 40 DexterityInfusion
Rare • RogueBonus:- For every 5 Intelligence purchased within range, Skills that are Imbued deal + [8.64%] increased damage.
Additional Bonus:- Casting an Imbuement Skill reduces the active Cooldown of another random Imbuement Skill by 1 seconds.
Radius Requirements: 25 IntelligenceNightstalker
Rare • RogueBonus:- For every 5 Intelligence purchased within range, your deal + [4.82%] increased Shadow damage.
Additional Bonus:- Entering Stealth reduces the active cooldown of Shadow Imbuement by 4 seconds.
Radius Requirements: 25 IntelligencePride
Rare • RogueBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You deal x13% increased Physical damage to both Healthy and Injured enemies.
Radius Requirements: 25 StrengthRanger
Rare • RogueBonus:- For every 5 Dexterity purchased within range, Marksman Skills deal + [3.81%] increased damage.
Additional Bonus:- While wielding a Ranged weapon, you take 10% reduced damage.
Radius Requirements: 40 DexteritySnare
Rare • RogueBonus:- For every 5 Intelligence purchased within range, Trap Skills deal + [7.62%] increased damage.
Additional Bonus:- Non-Ultimate Trap Skills have x25% increased radius.
Radius Requirements: 40 IntelligenceTracker
Rare • RogueBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased damage to Poisoned targets.
Additional Bonus:- Poisoning damage effects last x33.3% longer.
Radius Requirements: 25 IntelligenceTurf
Rare • RogueBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased damage to Close targets.
Additional Bonus:- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 StrengthVersatility
Rare • RogueBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- Non-Basic and Non-Core Skills deal x25% increased damage.
Radius Requirements: 40 DexterityAdept
Rare • SorcererBonus:- For every 5 Intelligence within range, Mastery Skills gain + [4.82%] increased damage.
Additional Bonus:- Mastery Skills have 20% increased area.
Radius Requirements: 40 IntelligenceCharged
Rare • SorcererBonus:- For every 5 Intelligence purchased within range, Crackling Energy deals + [7.66%] increased damage.
Additional Bonus:- Picking up Crackling Energy grants you x5% increased damage for 5 seconds, up to x15%.
Radius Requirements: 40 IntelligenceConjurer
Rare • SorcererBonus:- For every 5 Intelligence within range, Conjuration Skills gain + [8.67%] increased damage.
Additional Bonus:- Conjuration Skills have 20% increased duration.
Radius Requirements: 40 IntelligenceControl
Rare • SorcererBonus:- For every 5 Dexterity purchased within range, you deal + [8.64%] increased damage to Crowd Controlled targets.
Additional Bonus:- You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
Radius Requirements: 25 DexterityDestruction
Rare • SorcererBonus:- For every 5 Dexterity purchased within range, you deal + [11.52%] increased Critical Strike Damage.
Additional Bonus:- Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
Radius Requirements: 25 DexterityElectrocute
Rare • SorcererBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Your Lightning damage has a +5% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
Radius Requirements: 25 DexterityElementalist
Rare • SorcererBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x5% for 10 seconds, stacking once per element.
Radius Requirements: 40 IntelligenceEliminator
Rare • SorcererBonus:- Grants + [35.35%] bonus to all Normal nodes within range.
Additional Bonus:- You deal x10 increased damage to Elites.
Radius Requirements: 40 IntelligenceEnchanter
Rare • SorcererBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased Non-physical damage.
Additional Bonus:- For each Skill equipped in your Enchantment Slots, gain +5% Maximum Resistance to that Skill's element.
Radius Requirements: 40 IntelligenceExploit
Rare • SorcererBonus:- For every 5 Dexterity purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
Additional Bonus:- Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
Radius Requirements: 25 DexterityFlamefeeder
Rare • SorcererBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Burning targets.
Additional Bonus:- You deal x10% increased direct damage to Burning enemies.
Radius Requirements: 25 DexterityFrostbite
Rare • SorcererBonus:- For every 5 Willpower purchased within range, you deal + [8.64%] increased damage to Chilled targets.
Additional Bonus:- Enemies deal 15% reduced damage to you for 5 seconds after they are no longer Frozen.
Radius Requirements: 25 WillpowerImbiber
Rare • SorcererBonus:- For every 5 Willpower purchased within range, you deal + [6.05%] increased damage while Healthy.
Additional Bonus:- You gain +30% increased Potion Healing.
Radius Requirements: 25 WillpowerInvocation
Rare • SorcererBonus:- For every 5 Dexterity purchased within range, your Conjuration Skills gain + [17.3%] Critical Strike Damage.
Additional Bonus:- Enemies damaged by your Conjuration Skills deal 1% reduced damage to you for 6 seconds, stacking up to 15%.
Radius Requirements: 25 DexterityPyromaniac
Rare • SorcererBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x3% for 6 seconds, up to x18%.
Radius Requirements: 25 WillpowerReinforced
Rare • SorcererBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You gain 15% Damage Reduction while you have an active Barrier.
Radius Requirements: 25 WillpowerStalagmite
Rare • SorcererBonus:- For every 5 Intelligence purchased within range, your Ice Spikes deal [4.82%] increased damage.
Additional Bonus:- Your Ice Spikes gain +20% Critical Strike Chance.
Radius Requirements: 40 IntelligenceTactician
Rare • SorcererBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You deal x10% increased damage for 4 seconds after casting a Defensive Skill. This duration increases by 4 seconds for each Defensive Skill not on your Action Bar.
Radius Requirements: 25 DexterityTerritorial
Rare • SorcererBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage to Close targets.
Additional Bonus:- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 DexterityTorch
Rare • SorcererBonus:- For every 5 Willpower purchased within range, you deal + [4.82%] increased Burning damage.
Additional Bonus:- You deal x2.5% increased damage per Nearby Burning enemy, up to x25%.
Radius Requirements: 25 WillpowerUnleash
Rare • SorcererBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- After spending 50 Mana, you deal x8% increased damage and gain x25% increased Mana Regeneration for 3 seconds.
Radius Requirements: 40 IntelligenceWarding
Rare • SorcererBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You take reduced damage the less Mana you have, up to 25%.
Radius Requirements: 25 WillpowerWinter
Rare • SorcererBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Whenever you Chill or Freeze an enemy, you deal x4% increased Cold damage for 10 seconds, up to x18%.
Radius Requirements: 25 DexterityBane
Rare • SpiritbornBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased Poison damage.
Additional Bonus:- Poisoning damage effects have a 15% chance to deal double the amount of damage over their duration.
Radius Requirements: 25 StrengthCanny
Rare • SpiritbornBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased Non-physical damage.
Additional Bonus:- Non-Physical damage increases all the Non-Physical damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
Radius Requirements: 25 IntelligenceColossal
Rare • SpiritbornBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased damage with Gorilla Skills.
Additional Bonus:- You deal x2% increased damage for each stack of Resolve you have.
Radius Requirements: 25 StrengthConsumption
Rare • SpiritbornBonus:- For every 5 Intelligence purchased within range, your Pestilence Swarms deal + [10.64%] increased damage.
Additional Bonus:- You deal x2% increased damage for each active Pestilent Swarm and Touch of Death swarm.
Radius Requirements: 25 IntelligenceExploit
Rare • SpiritbornBonus:- For every 5 Strength purchased within range, you deal + [4.11%] increased damage to Vulnerable targets.
Additional Bonus:- When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Radius Requirements: 25 StrengthFester
Rare • SpiritbornBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage with Centipede Skills.
Additional Bonus:- Your Centipede Skills deal x15% increased damage to Crowd Controlled enemies.
Radius Requirements: 40 DexterityFitness
Rare • SpiritbornBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased Critical Strike Damage.
Additional Bonus:- Skills that Critically Strike generate 3 Vigor.
Radius Requirements: 40 DexterityFulminate
Rare • SpiritbornBonus:- For every 5 Intelligence purchased within range, you deal + [4.82%] increased Lightning damage.
Additional Bonus:- You deal x12% increased Lightning damage to both Healthy and Injured enemies.
Radius Requirements: 25 DexterityGuzzler
Rare • SpiritbornBonus:- For every 5 Intelligence purchased within range, you deal + [6.05%] increased damage while Healthy.
Additional Bonus:- You gain +30% increased Potion Healing.
Radius Requirements: 25 IntelligenceHeadhunter
Rare • SpiritbornBonus:- Grants + [35.35%] bonus to all Normal nodes within range.
Additional Bonus:- You deal x10 increased damage to Elites.
Radius Requirements: 40 DexterityHone
Rare • SpiritbornBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased damage with Jaguar Skills.
Additional Bonus:- Dealing damage with your Jaguar Skills increases your Critical Strike Chance by +1% for 6 seconds, up to +10%.
Radius Requirements: 25 StrengthHubris
Rare • SpiritbornBonus:- Grants + [87%] bonus to all Magic nodes within range.
Additional Bonus:- You deal increased Thorns damage equal to x100% of your Dodge bonus.
Radius Requirements: 25 StrengthInnate
Rare • SpiritbornBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased damage with Incarnate Skills.
Additional Bonus:- Casting an Incarnate Skill grants you x15% Damage Reduction for 7 seconds.
Radius Requirements: 25 StrengthJagged Plume
Rare • SpiritbornBonus:- For every 5 Dexterity purchased within range, you gain [4.82%] Spirit Feather potency.
Additional Bonus:- Spawning a Storm Feather grants you x3% increased damage and 5% increased Movement Speed for 5 seconds, stacking up to 5 times.
Radius Requirements: 40 DexterityMenagerist
Rare • SpiritbornBonus:- Grants + [72.5%] bonus to all Magic nodes within range.
Additional Bonus:- Dealing damage with your Gorilla, Jaguar, Eagle, or Centipede Skills increases all damage you deal by x4% for 10 seconds, stacking once per Spirit.
Radius Requirements: 40 DexterityOutmatch
Rare • SpiritbornBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- You deal x15% increased Physical damage to Non-Elites and Bosses.
Radius Requirements: 25 StrengthRevenge
Rare • SpiritbornBonus:- Grants + [62.04%] bonus to all Rare nodes within range.
Additional Bonus:- Dealing Thorns damage to an enemy increases all damage it takes from you by x1%, up to x15%, for 10 seconds.
Radius Requirements: 25 IntelligenceRitual
Rare • SpiritbornBonus:- For every 5 Intelligence purchased within range, you gain [2.52%] Mystic Circle potency.
Additional Bonus:- While standing in a Mystic Circle you deal x10% increased damage and take x10% reduced damage.
Radius Requirements: 25 IntelligenceSpirit
Rare • SpiritbornBonus:- For every 5 Dexterity purchased within range, you deal + [6.36%] increased Critical Strike Damage.
Additional Bonus:- Critical Strikes increase the damage an enemy takes from you by x3% for 20 seconds, up to x15%.
Radius Requirements: 40 DexterityTalon
Rare • SpiritbornBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased damage with Eagle Skills.
Additional Bonus:- Your Eagle Skills deal x15% increased Critical Strike Damage.
Radius Requirements: 40 DexterityTurf
Rare • SpiritbornBonus:- For every 5 Strength purchased within range, you deal + [4.82%] increased damage to Close targets.
Additional Bonus:- You gain 10% Damage Reduction against Close enemies.
Radius Requirements: 25 StrengthWildfire
Rare • SpiritbornBonus:- For every 5 Dexterity purchased within range, you deal + [4.82%] increased Fire damage.
Additional Bonus:- Lucky Hit: Damaging enemies with direct Fire damage has up a 30% chance to reduce one of your active Cooldowns by 0.5 seconds.
Radius Requirements: 40 Dexterity