Diablo 4 Chaos Perks
Invigorating Attacks
Magic •All Classes
Every 5 seconds, your next Basic Skill generates an additional 100% of your Maximum Primary Resource, but your Basic Skills deal 30% reduced damage.
Accelerating Chaos
Magic •All Classes
Lucky Hit: Damaging an enemy has up to a 10% chance to trigger a Chaotic Burst on the enemy, dealing 400% damage. Your Chaotic Bursts that hit an enemy reduce a random active Cooldown by 0.5 seconds.
Unstable Power
Magic •All Classes
Chaotic magics erupt from your Basic Skills, making them guaranteed to Critically Strike and Overpower for 100% increased damage, but the power is unstable, giving them a 3 second cooldown.
Erupting Chaos
Rare •All Classes
Chaotic Bursts randomly erupt around you, dealing 400% damage of your highest damage type. Your Chaotic Bursts also deal 100% of their initial damage over 4 seconds.
Power Siphon
Rare •All Classes
Your Core Skills deal 100% increased damage, but also reduce your Maximum Current Resource by 20 for 6 seconds. This reduction stacks but does not refresh.
Alternating Alterations
Rare •All Classes
Casting a Corse Skill empowers your next non-Channeled Cast of a different Core Skill, refunding 50% of its Resource cost and dealing 30% increased damage.
Marred Guard
Legendary •All Classes
You can no longer be healed above 50% Life. You gain 10% Maximum Resistance to All Elements, +40% Armor, and 100% increased Barrier and Fortify Generation.
Chaotic Cooldowns
Legendary •All Classes
Casting a Skill with a Cooldown will randomly set its Cooldown between 2 seconds and its base cooldown. You no longer benefit from Cooldown Reduction. Using a Cooldown unleashes a Chaotic Burst, dealing 500% damage of your highest damage type.
Crazy Brew
Legendary •All Classes
Your Healing Potion is infused with the power of Chaos, granting you 100% Resource Cost Reduction, +80% increased Attack Speed and +80% increased Movement Speed for 4 seconds. Your Healing Potion has a 10 second Cooldown and you can drink it at full Life.
Chaos Unleashed
Unique •All Classes
Killing an enemy generates 2 stacks of Chaos and dealing direct damage to a boss generates 5 stacks of Chaos. At 100 stacks, unleash a salvo of 9 Chaotic Bursts, dealing 500% of your highest damage type.,Your Chaotic Bursts gain +20% Critical Strike Chance, and deal x100% increased damage.
Brawn Over Brains
Unique •All Classes
Gain the following:,x200% Maximum Life,+100% Healing Received,x100% Overpower Damage,However, your Maximum Resistances are reduced by 25%, and your damage reduction from Armor is capped at 60%.
A Beast Cornered
Unique •All Classes
For every 10% Life you are missing, you gain x20% increased damage and 5% Damage Reduction.,Spending Resources also drains a percentage of your Life equal to 30% the Resources spent, refunding those Resources. This cannot reduce you to below 10% Life.
Dual Threat
Magic •Barbarian
Casting a Basic Skill also uses another equipped Basic Skill at the target, dealing 80% of normal damage.
Raging Chaos
Rare •Barbarian
While you are not Healthy, you are Berserking and your Core Skills deal Fire damage and an additional Chaotic Burst of 200% Fire damage.
Deafening Chorus
Legendary •Barbarian
Your equipped Shouts are now always active with 40% increased effect, but your Maximum Current Fury is reduced by 20% per Shout equipped.
Single-Minded Fury
Unique •Barbarian
If you only have one Arsenal Weapon type equipped, gain the following:,+40% Overpower Chance,+200% Increased Bleed Duration,+100% Maximum Life,x100% Increased Damage
Overabundance
Magic •Druid
Every 50 Spirit you generate above your Maximum increases your damage by x20% for 5 seconds. This bonus stacks, but does not refresh.
Purge the Infected
Rare •Druid
Your Core Skills also apply 200% of their Base damage as Poisoning over 4 seconds. Dealing direct damage to a Poisoned enemy spends 5 Spirit to be a guaranteed Critical Strike.
Wild Transformations
Legendary •Druid
Shapeshifting into a new form uses a free Skill and grants an additional bonus for 5 seconds:,Werewolf uses Blood Howl, 20% Critical Strike Damage,Werebear uses Debilitating Roar. 10% Damage Reduction,Human uses Cyclone Armor, 20% Attack Speed
Savagery
Unique •Druid
Your Companion Skills are altered to also be Core Skills. Your Companions grow in size. Gain x60% Summon Damage.
Grim Reapers
Magic •Necromancer
Your Skeleton Warriors now also use Reap dealing x150% of normal damage in addition to their regular attacks.
Decimating Desecration
Rare •Necromancer
Your damage over time effects have a chance equal to your Critical Strike Chance to deal x100% increased damage.
Defile the Dead
Legendary •Necromancer
You can consume each Corpse twice. Consuming at Corpse creates a Chaotic Burst, dealing 400% Shadow damage.
Alter the Balance
Unique •Necromancer
Your base Core Skills are now empowered as Ultimate Skills, cost no Essence, but have a 20 second Cooldown. Your base Ultimate Skills are now altered to also be Core Skills and have no Cooldown, but cost 50 Essence.
Unpredictable Alchemy
Magic •Rogue
Imbuements flow wildly, Imbuing every Basic Skill Cast with a random Imbuement. Imbued Skills deal x40% increased damage.
Enervated Strikes
Rare •Rogue
You no longer passively generate Energy. Gain the following:,+100% Chance for Twisting Blades to Hit Twice,+100% Chance for Flurry Deal Double Damage,+100% Chance for Barrage Projectiles to Cast Twice,+100% Chance for Rapid Fire Projectiles to Cast Twice
Chaotic Grenades
Legendary •Rogue
Your Stun Grenades also trigger a Chaotic Burst, dealing 100% Physical Damage. Chaotic Bursts generate 5 Energy if they hit an enemy.
Hit and Run
Unique •Rogue
Every 15 meters you move grants you x50% increased damage for 5 seconds. This bonus stacks, but does not refresh. If this bonus is not active, you deal 30% reduced damage.
Explosive Combinations
Magic •Sorcerer
Casting a Basic Skill increases the damage of your next Core Skill Cast by x50% stacking up to 3 times.
Advanced Techniques
Rare •Sorcerer
Your base Core Skill ranks increase their Mana Cost or Cooldown by 10% and further increase their damage by x20%.
Mana Infused Conjurations
Legendary •Sorcerer
Your Conjurations are empowered and deal x30% increased damage but each one drains 5 Mana per second.
Mana Shield
Unique •Sorcerer
You have 99% reduced Maximum Life but any damage you would take is dealt to your Mana before your Life. If you have not taken damage in the last 4 seconds, your Mana Regeneration is increased by +5,000%. You gain 400% increased Maximum Mana and each point of Intelligence increases your Maximum Mana by 1.
Alacrity
Magic •Spiritborn
Your Basic Skills gain +30% increased Attack Speed, their dash range is increased by 50% and their 3rd attack now happens every 2nd attack.
Aspect of Combined Strikes
Rare •Spiritborn
Your base Core Skills hit additional times in a larger area for x40% increased damage, but also have a 10 second cooldown. Your Basic Skill's 3rd attack resets the cooldown on your Core Skills.
Back Off!
Legendary •Spiritborn
When Casting a Skill, it deals 30% reduced damage to enemies who are Close to you when you Cast and x200% increased damage to all other enemies.
Convocation of Spirits
Unique •Spiritborn
Casting a Non-ultimate Skill has a 1% chance to invoke the Spirits of that Skill's types which deal x200% increased damage.,This chance is increased by 1% of your Ultimate Skill Damage, up to 10%.